I'm trying to compile a list of the various IRQ's generated during game execution. I haven't begun learning sound programming yet, so there might be various IRQ's in that section.
This is what I know so far:
SEI and CLI disables and enables ALL IRQ's
frame counter IRQ's (see $4017)
DMC IRQ's (see $4010)
MMC3 IRQ's (see $C000, C001, E000, E001)
using BRK will generate your own IRQ
Which other things will trigger an IRQ?
When/how exactly is that DMC IRQ triggered?
Thanks
This is what I know so far:
SEI and CLI disables and enables ALL IRQ's
frame counter IRQ's (see $4017)
DMC IRQ's (see $4010)
MMC3 IRQ's (see $C000, C001, E000, E001)
using BRK will generate your own IRQ
Which other things will trigger an IRQ?
When/how exactly is that DMC IRQ triggered?
Thanks