So it's known that SNES AV cables might have resistors/caps in them depending on region and video signal. So for example, NTSC composite AV cables are straight through but PAL cables have a 75 ohm resistor to ground on the composite line. NTSC SNES RGB cables have series 220 uF caps on R, G and B, while PAL RGB cables have 75 ohm resistors to ground on each.
Source: http://gamesx.com/wiki/doku.php?id=av:nintendomultiav
My question is this: What is the benefit of putting these components inside the cable instead of inside the console?
I have a PAL SNES that I've opened and soldered 75 ohm resistors to ground on the R, G and B video output signals so that I could use a straight through cable. I didn't notice any issues doing it this way. Are there any pros or cons to this versus if the components were in the cable instead?
For NTSC RGB cables, the capacitors will be inside the SCART plug (since that's the only place you can really fit them). But I'm wondering, that's all the way on the other end of the cable. Does that some how make a difference? Or would I get the same results if I installed those caps inside the console and used a straight through cable?
Thanks!
Source: http://gamesx.com/wiki/doku.php?id=av:nintendomultiav
My question is this: What is the benefit of putting these components inside the cable instead of inside the console?
I have a PAL SNES that I've opened and soldered 75 ohm resistors to ground on the R, G and B video output signals so that I could use a straight through cable. I didn't notice any issues doing it this way. Are there any pros or cons to this versus if the components were in the cable instead?
For NTSC RGB cables, the capacitors will be inside the SCART plug (since that's the only place you can really fit them). But I'm wondering, that's all the way on the other end of the cable. Does that some how make a difference? Or would I get the same results if I installed those caps inside the console and used a straight through cable?
Thanks!