This has got to be one of the most annoying things about programming. I use Tile Molester to place my sprites (drawn from MS paint and GIMP) into the game. I find it really frustrating that I can't just give it a picture of the palette, and have it figure out the RGB values itself. I have to manually choose every color in the palette.
The palette save feature on Tile Molester sucks. Once you click on a saved palette, it saves every change you make to the palette. You pretty much have to save a palette BEFORE you create the palette, AND open the new palette, or else you end up corrupting the palette you copied from. I keep screwing this up, and I end up having to recreate the same palettes over again.
Any other tile editing program that is better with color palettes?
The palette save feature on Tile Molester sucks. Once you click on a saved palette, it saves every change you make to the palette. You pretty much have to save a palette BEFORE you create the palette, AND open the new palette, or else you end up corrupting the palette you copied from. I keep screwing this up, and I end up having to recreate the same palettes over again.
Any other tile editing program that is better with color palettes?