I am creating a SMW hack. I am not using layer 2 backgrounds, Because I am making a couple (or a few) NES to SNES conversions to SMW with the available ASM hacks.
I am doing Super Mario 1, Doki Doki Panic/Super Mario 2 (US), and Hebereke/Ufouria in SMW's engine with a mix of Sprite Tool (SMW sprite creator), Lunar Magic (Custom Levels), and Addmusic (a MCK-based SMW SPC music converter). My ASM hacks and other people's ASM hacks (Patches and Xkas-compatible 65816 SNES ASM).
But I First need help dealing with a SNES thing that I could not hack: Layer Porting/Transfer/Modification. I wanted the Status Bar to be in layer 2. or try to figure out how SMB3 (Snes-AllStars version) to get a new working status bar with 16 colors instead of 4 colors
Tell me how to switch layers, Please? I looked at Romhacking, SMW Central and SMWiki and does not have the info that can help.
I am doing Super Mario 1, Doki Doki Panic/Super Mario 2 (US), and Hebereke/Ufouria in SMW's engine with a mix of Sprite Tool (SMW sprite creator), Lunar Magic (Custom Levels), and Addmusic (a MCK-based SMW SPC music converter). My ASM hacks and other people's ASM hacks (Patches and Xkas-compatible 65816 SNES ASM).
But I First need help dealing with a SNES thing that I could not hack: Layer Porting/Transfer/Modification. I wanted the Status Bar to be in layer 2. or try to figure out how SMB3 (Snes-AllStars version) to get a new working status bar with 16 colors instead of 4 colors
Tell me how to switch layers, Please? I looked at Romhacking, SMW Central and SMWiki and does not have the info that can help.