It seems like there's a small handful of NES emulators that have debugging capabilities in them. I'm curious which people think are "the best" these days?
I'm looking for the best debugging tools more than I'm concerned (right now) with tiny differences in accuracy. Some things I'd love, despite thinking these probably aren't all available in any one debugger:
- automatically loading my map file so that symbol names are available in the debugger
- name table/bg viewer that includes a frame to show the current scroll position (like fceux does), as well as letting me click a cell and it shows me what address maps to it
- easy viewing/editing of RAM
- a "step by one frame" button (like the Atari Stella emulator has)
- runs in Linux (or at least wine)
That all being said, what emulators' debuggers are best right now?
(And are there other super-helpful features that are not obvious in your favorite debugger?)
I'm looking for the best debugging tools more than I'm concerned (right now) with tiny differences in accuracy. Some things I'd love, despite thinking these probably aren't all available in any one debugger:
- automatically loading my map file so that symbol names are available in the debugger
- name table/bg viewer that includes a frame to show the current scroll position (like fceux does), as well as letting me click a cell and it shows me what address maps to it
- easy viewing/editing of RAM
- a "step by one frame" button (like the Atari Stella emulator has)
- runs in Linux (or at least wine)
That all being said, what emulators' debuggers are best right now?
(And are there other super-helpful features that are not obvious in your favorite debugger?)