Does this game blow anyone else's mind? Fast pased, at times constant background scrolling effects (see second part of stage 1 -- after the first boss... and the snake minibosses on stage 2), a downright insane number of on-screen objects and collision possibilities, etc, with extremely little slowdown (it only slows to maybe 80% speed on parts which get extremely hairy).
If you haven't tried the game -- I recommend at least checking it out, even if you're not a fan of vertical shooters. Just looking at it from a standpoint of "I can't believe they pulled this off on an NES" would be enough.
There was also a hack of it released recently called "Recca - Pure" which enabled a hidden Zanki Mode, and allows you to select between Normal/Hard difficulties. I mention this because Hard mode is even more impressive than Normal mode.
I know Battletoads employs a lot of speed tricks to squeeze as much as it can in VBlank. I'd be interested in knowing what kind of tricks Recca is doing. It really is the most impressive NES game, imo. Makes me wonder what kind of drugs those coders were on.
Has anyone looked at this game?
If you haven't tried the game -- I recommend at least checking it out, even if you're not a fan of vertical shooters. Just looking at it from a standpoint of "I can't believe they pulled this off on an NES" would be enough.
There was also a hack of it released recently called "Recca - Pure" which enabled a hidden Zanki Mode, and allows you to select between Normal/Hard difficulties. I mention this because Hard mode is even more impressive than Normal mode.
I know Battletoads employs a lot of speed tricks to squeeze as much as it can in VBlank. I'd be interested in knowing what kind of tricks Recca is doing. It really is the most impressive NES game, imo. Makes me wonder what kind of drugs those coders were on.
Has anyone looked at this game?