Maybe I am the only one who missed this one, but I haven't seen any word of it on the nesdev front page or the forums.
Brian Provinciano, the developer of Grand Theftendo, released the
high-level NES assembler (NESHLA). Along with
nbasic and
Xorcyst, NESHLA is an assembler that offers efficient high-level programming language constructs.
yeah it was released couple weeks back i think, i'm gonna try and use it for this years minigame contest
RoboNes wrote:
yeah it was released couple weeks back i think, i'm gonna try and use it for this years minigame contest
I guess that will prove just how efficient its higher-level features are
I can't wait to see it.
Oh, no ! I just spend two months to study Wla-DX in order to masterise a better assembler than NesAsm, and now, I've to do this again for NES HLA !
Looks like it programms very strangely, a kind of a mix of C and assembler standards. Very interessting trough. I hope it's as accurate to speed up NES programming than he said on his page.