Hi guys, I'm wondering how you handle the graphic output of your emulators.
For example, do you create a bitmap and fill it, then render on screen, or do you use some graphic API (like SDL, or too complex OpenGL), or other?
I want to continue the development of my emulator, but I want to do it under windows (xp) and doesn't know how to manage (low-level) bitmap and images.
Thanks!
For example, do you create a bitmap and fill it, then render on screen, or do you use some graphic API (like SDL, or too complex OpenGL), or other?
I want to continue the development of my emulator, but I want to do it under windows (xp) and doesn't know how to manage (low-level) bitmap and images.
Thanks!