Hello all,
Can anybody help me with my project? My project is to take SM1 for FDS and make it match SMB2J in Graphics, and Physics, and Gameplay. I already imported all the graphics using yy-chr, and impoved player jump physics, using WindHex, but I need help with two things:
1. Insert skid sound from SMB2J, when Mario/Luigi make a sharp turn.
2. Make the timer routine count down in every X-4 stage.
I have the .asm files for both SMB1J and SMB2J in my computer, its just that I don't know assembly, and the computer technecians that I know do not know 6502 assembly. If anybody here knows 6502 assembly and would like to help me this would be great. I can post a patch of my rom if anybody can help. And as I said, just the skid sound, and timer routine for Castle Stages needed to finish my hack. Thanks.
Can anybody help me with my project? My project is to take SM1 for FDS and make it match SMB2J in Graphics, and Physics, and Gameplay. I already imported all the graphics using yy-chr, and impoved player jump physics, using WindHex, but I need help with two things:
1. Insert skid sound from SMB2J, when Mario/Luigi make a sharp turn.
2. Make the timer routine count down in every X-4 stage.
I have the .asm files for both SMB1J and SMB2J in my computer, its just that I don't know assembly, and the computer technecians that I know do not know 6502 assembly. If anybody here knows 6502 assembly and would like to help me this would be great. I can post a patch of my rom if anybody can help. And as I said, just the skid sound, and timer routine for Castle Stages needed to finish my hack. Thanks.