I have my NES emulator working great (Input, graphics, etc.) and am moving on to getting sound. I read through the wiki to understand how the APU works. There are a lot of technical terms like sampling, length counters, envelopes, pulse/triangle waves, etc.
Up to this point, everything has made sense to me. My issue is that I have no experience working with sound engineering or signal processing, so I'm not even sure where to start.
Is there some kind of book or class I can sign up for that would give me a basic understanding of whats going on here? The books I've skimmed through (mainly undergraduate DSP textbooks) have so much prerequisite knowledge and advanced math that isn't relevant to what is needed to get sound working. I just don't want to spend months reading through those kind of books only to discover that they arn't applicable to doing APU emulation.
I'm just looking for a starting point... Has anyone had the same issue, and if so, what books/articles/websites did you turn to for understanding the prerequisite knowledge?
Up to this point, everything has made sense to me. My issue is that I have no experience working with sound engineering or signal processing, so I'm not even sure where to start.
Is there some kind of book or class I can sign up for that would give me a basic understanding of whats going on here? The books I've skimmed through (mainly undergraduate DSP textbooks) have so much prerequisite knowledge and advanced math that isn't relevant to what is needed to get sound working. I just don't want to spend months reading through those kind of books only to discover that they arn't applicable to doing APU emulation.
I'm just looking for a starting point... Has anyone had the same issue, and if so, what books/articles/websites did you turn to for understanding the prerequisite knowledge?