Hello, I'm currently editing a palette, adjusting hues and tweaking colors. Is there a usable list of games that are notable for certain color codes?
Like here's my working list so far. Hoping to find more troublesome games to flesh out my palette better. Using a Voltage level YIQ2RGB Sony CXA one atm.
Accuracy is not important to me; I just want something faithful and playable. Preferably less per-game palette swapping.
I might have to make 2-3 palettes though if developers liked to play with the TV phase controls (0,15,30).
Color $05 confuses me more because it has that purple - pink tint but sometimes it feels like a more red boost feels more appealing at times. Are there games that rely on $05 being traditional Pink Rose?
Thanks for any helpful pointers. Or links to other threads.
Like here's my working list so far. Hoping to find more troublesome games to flesh out my palette better. Using a Voltage level YIQ2RGB Sony CXA one atm.
Accuracy is not important to me; I just want something faithful and playable. Preferably less per-game palette swapping.
Code:
$01 ~ Azure
- Duck Tales = title background, Himalayas sky
- Blaster Master = area 1 sky
$02 ~ Blue
- Super Mario Bros. = world 1 sky
- Dr. Mario = magnifying glass
$03 ~ Violet
- Krusty's Fun House = rats, hair
- Dr. Mario = medium background
$04 ~ Magenta
$05 ~ Rose
- Bionic Commando = map, area 1 steel, enemy uniforms
- Dr. Mario = title logo, heart, red virus
- Blaster Master = vehicle, outfit, options, fireball
- Goonies II = Mikie, cursor
- Makai Island = pirate skull, ship flag
$06 ~ Red
- Duck Tales = map room, Amazon flower
- Super Mario Bros. = Mario
- Goonies II = cabin walls
- Bionic Commando = map
$07 ~ Orange
- Blaster Master = area 1 rocks
- Goonies II = title logo
$08 ~ Yellow
- Bionic Commando = area 1 bricks
- Krusty's Fun House = room 1 walls, Simpsons
- Dr. Mario = yellow virus
$09 ~ Chartreuse Green
- Bionic Commando -- comms unit
$0A ~ Green
- Duck Tales = Amazon forest
- Super Mario Bros. = hill
- Bionic Commando = hero uniform
- King's Quest V = Sierra logo
$0B ~ Spring Green
- Bionic Commando = computer room walls
- Crystalis = computer naming console
$0C ~ Cyan
- Super Mario Bros. = underworld
- Bionic Commando = computer screen
- Blaster Master = options outline
- Duck Tales = title background, Himalayas sky
- Blaster Master = area 1 sky
$02 ~ Blue
- Super Mario Bros. = world 1 sky
- Dr. Mario = magnifying glass
$03 ~ Violet
- Krusty's Fun House = rats, hair
- Dr. Mario = medium background
$04 ~ Magenta
$05 ~ Rose
- Bionic Commando = map, area 1 steel, enemy uniforms
- Dr. Mario = title logo, heart, red virus
- Blaster Master = vehicle, outfit, options, fireball
- Goonies II = Mikie, cursor
- Makai Island = pirate skull, ship flag
$06 ~ Red
- Duck Tales = map room, Amazon flower
- Super Mario Bros. = Mario
- Goonies II = cabin walls
- Bionic Commando = map
$07 ~ Orange
- Blaster Master = area 1 rocks
- Goonies II = title logo
$08 ~ Yellow
- Bionic Commando = area 1 bricks
- Krusty's Fun House = room 1 walls, Simpsons
- Dr. Mario = yellow virus
$09 ~ Chartreuse Green
- Bionic Commando -- comms unit
$0A ~ Green
- Duck Tales = Amazon forest
- Super Mario Bros. = hill
- Bionic Commando = hero uniform
- King's Quest V = Sierra logo
$0B ~ Spring Green
- Bionic Commando = computer room walls
- Crystalis = computer naming console
$0C ~ Cyan
- Super Mario Bros. = underworld
- Bionic Commando = computer screen
- Blaster Master = options outline
I might have to make 2-3 palettes though if developers liked to play with the TV phase controls (0,15,30).
Color $05 confuses me more because it has that purple - pink tint but sometimes it feels like a more red boost feels more appealing at times. Are there games that rely on $05 being traditional Pink Rose?
Thanks for any helpful pointers. Or links to other threads.