i have noticed in castlevania 1 and LiteForce (both use cnrom mapper), that the byte of ines file that correspond to prg rom is set to "8" and byte of chr rom is set to "0".
How can be set to 8 prg-rom if cnrom dont use more than 32k of prg-rom?
and how can be set to 0 if this mapper specifically swap chr-rom?
How can be set to 8 prg-rom if cnrom dont use more than 32k of prg-rom?
and how can be set to 0 if this mapper specifically swap chr-rom?