Hey guys, I've been working on implementing some mappers for my VeriNES. I couldn't help but implement mapper 7 (AxROM) to test Battletoads. Here is a link to the post on my site (more details and video there):
https://rm-rfroot.net/nes_fpga/index.ph ... toads.html
I have known (and unknown) bugs in my NES (mostly PPU) which I have yet to fix but I just wanted to give Battletoads a shot to see if it would even run. If any of you gurus out there notice something that you think you know what the problem might be - PLEASE chime in!!
Pz!
Jonathon
https://rm-rfroot.net/nes_fpga/index.ph ... toads.html
I have known (and unknown) bugs in my NES (mostly PPU) which I have yet to fix but I just wanted to give Battletoads a shot to see if it would even run. If any of you gurus out there notice something that you think you know what the problem might be - PLEASE chime in!!
Pz!
Jonathon