Is there any walkthrough/strategy guide for "Journey to Silius" that actually helps the player?
All the walkthroughs from Gamefaqs for this game are total shit.
Take, for example, this description on how to defeat the second boss:
Wow, no shit, Sherlock.
So, I have to avoid touching the boss or the projectiles? I thought I have to get caught by the hook, so that it takes me to he next stage.
None of these shitty walkthroughs tell me how to avoid the projectiles. How do I see where the projectile will land and how do I have to move, so that they don't hit me? When do I have to jump, when do I have to duck? That's what I expect from a walkthrough.
The description for the first boss is even worse:
Oh, so I have to be careful. And to kill them, I have to shoot them. Wow, what an insight!
But the worst part: "Wait for them to jump, run under them". Yeah, that's bullshit. If I simply stand there and wait that they jump, they won't jump at all. Or they will jump straight at me instead of jumping in a huge arc.
So, again: Which of my movements will trigger which reaction of the enemies? How can I best avoid their attacks?
Those crappy walkthroughs simply state the obvious. And the shitty longplays on YouTube simply enter the bosses with full health and drain their energy faster than the enemies can drain the player's energy. But I have yet to see a player who uses an intelligent tactic.
All the walkthroughs from Gamefaqs for this game are total shit.
Take, for example, this description on how to defeat the second boss:
Quote:
You _must_ keep moving while fighting against this boss. He will shoot pink
blobs at you, which can home in on you if you stay in place for too long.
Also he will shoot a hook out of his chest which will kill you
instantaneously if it touches you. Aim for the middle of his body and duck
when he shoots the hook at you.
blobs at you, which can home in on you if you stay in place for too long.
Also he will shoot a hook out of his chest which will kill you
instantaneously if it touches you. Aim for the middle of his body and duck
when he shoots the hook at you.
Wow, no shit, Sherlock.
So, I have to avoid touching the boss or the projectiles? I thought I have to get caught by the hook, so that it takes me to he next stage.
None of these shitty walkthroughs tell me how to avoid the projectiles. How do I see where the projectile will land and how do I have to move, so that they don't hit me? When do I have to jump, when do I have to duck? That's what I expect from a walkthrough.
The description for the first boss is even worse:
Quote:
The mini-robots will come out first, 3 of them, one at a time. In order to
beat them wait for the to jump, run under them and shoot them when they land.
Around 9 shots will kill them. Be careful to watch out for their lasers.
beat them wait for the to jump, run under them and shoot them when they land.
Around 9 shots will kill them. Be careful to watch out for their lasers.
Oh, so I have to be careful. And to kill them, I have to shoot them. Wow, what an insight!
But the worst part: "Wait for them to jump, run under them". Yeah, that's bullshit. If I simply stand there and wait that they jump, they won't jump at all. Or they will jump straight at me instead of jumping in a huge arc.
So, again: Which of my movements will trigger which reaction of the enemies? How can I best avoid their attacks?
Those crappy walkthroughs simply state the obvious. And the shitty longplays on YouTube simply enter the bosses with full health and drain their energy faster than the enemies can drain the player's energy. But I have yet to see a player who uses an intelligent tactic.