Note: 1 and 3 are probably demo coding bugs; 2 is probably an emulation bug; 4 is not related to emulation. This topic should probably be moved to NESemdev, if only because of #2.
1. Why doesn't the non-FDS version of Stars SE Demo work on FCEU/Nestopia/Nintendulator, even though you tested it on hardware? Was something not correct about your devcart setup? The FCEU changelog says that this has to do with CLI RTI not allowing any IRQs (see also blargg's CLI latency test).
2. For that matter, why does the original Stars Demo hang after several seconds (about the time that the DMC samples are supposed to start) in FCEU and Nestopia, but not Nintendulator?
3. What is the reason for the gray glitchiness below the "CMC" letters in Sayoonara! when run in Nestopia and Nintendulator?
4. What is the exact official title of the Comic Bakery music that you used in Stars SE? If there is no official title, where in the game is that music used?
1. Why doesn't the non-FDS version of Stars SE Demo work on FCEU/Nestopia/Nintendulator, even though you tested it on hardware? Was something not correct about your devcart setup? The FCEU changelog says that this has to do with CLI RTI not allowing any IRQs (see also blargg's CLI latency test).
2. For that matter, why does the original Stars Demo hang after several seconds (about the time that the DMC samples are supposed to start) in FCEU and Nestopia, but not Nintendulator?
3. What is the reason for the gray glitchiness below the "CMC" letters in Sayoonara! when run in Nestopia and Nintendulator?
4. What is the exact official title of the Comic Bakery music that you used in Stars SE? If there is no official title, where in the game is that music used?