You can download it
here. It worked fine, it's for PC, but its looking makes you think it's an emulator. Very cool work indeed, even if you flame the PC-thing.
It's all in japanese, some config options you can guess... others no. Try out.
Pretty interesting, too bad the controls are horrible.
The game lacks sprite flickering and slowdowns, but aside of that it seems pretty close to what the game could have been on the NES. Also some things they do are possible but would require insane amount of CHRROM (water in BurstMan stage). Also I wouldn't be surprised if some scenes would require more than 256 tiles, more than 4 BG palettes, more than 4 sprite palettes or colors that doesn't exist in NES palette. I might be wrong tough.
Bregalad wrote:
Pretty interesting, too bad the controls are horrible.
The game lacks sprite flickering and slowdowns, but aside of that it seems pretty close to what the game could have been on the NES. Also some things they do are possible but would require insane amount of CHRROM (water in BurstMan stage). Also I wouldn't be surprised if some scenes would require more than 256 tiles, more than 4 BG palettes, more than 4 sprite palettes or colors that doesn't exist in NES palette. I might be wrong tough.
I pretty much agree completely. I hate when games have a lack of control change settings. I'm pretty sure you can only choose to have Z/X be shoot/jump. Oh, you can also choose to have different number of starting lives, and there's other things that you can change. On a side note, I would strongly recommend learning Katakana Japanese characters to everyone, because those almost always spell out English words. For instance, I found "sutaato", which is "start", or "raifu", which is "life". It's quite easy to learn, and it helps A LOT even if you know no other Japanese. There's like fifty or so letters, and they're really easy to spot out.
One thing's for sure...This beats the shit out of any megaman game made by Ronzer Labs. I know this, because I own both crappy PC megaman games.
It's very impressive, I only wish it was a real FC game regardless of what mapper and ROM size. Anyone check if the 2 player VS mode is implemented? I was kinda disappointed that the intro stage wasn't there.
I don't know if you can configure the buttons, but the control isn't bad for me. The physics are pretty good and the fidelity is awesome.
This game makes me think about Nintendo releasing a NESv2 (enhanced) with Rockman 9.
Dwedit wrote:
One thing's for sure...This beats the shit out of any megaman game made by Ronzer Labs. I know this, because I own both crappy PC megaman games.
Rozner Labs also made the PC version of Mega Man X. While far superior to their previous "efforts," it is still a rather crappy port.
Fx3 wrote:
I don't know if you can configure the buttons, but the control isn't bad for me. The physics are pretty good and the fidelity is awesome.
While there is buttons in the ini file, changing them have no effect. And on my keyboard, 'Z' is on the opposite side as 'X' and this is VERY unconvenient for playing. I tried change the key code to 'C' which is just on side of 'X' but it had no effect.
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This game makes me think about Nintendo releasing a NESv2 (enhanced) with Rockman 9.
Rockman 9 ?? Was a game with that title ever released ? I tough Mega Man 8 on PS1 was the last of the series ?
Bregalad wrote:
Fx3 wrote:
This game makes me think about Nintendo releasing a NESv2 (enhanced) with Rockman 9.
Rockman 9 ?? Was a game with that title ever released ? I tough Mega Man 8 on PS1 was the last of the series ?
A lot of people call Rockman and Forte/Mega Man and Bass "Rockman 9/Mega Man 9", but Capcom didn't. If there ever were a Mega Man 9, it would probably involve the creation of X and Zero (and possibly the failed Square and Triangle projects) and the death of Light and Wily in preparation for
the number after 9.
You mean Rockman 9 would refer to MegaMan&Bass ? Yeah I guess that make sesne if it was released after MM8 on the PS1 (I guess it is).
Are you sure the X in "Mega Man X" stands for 10 ? I've always wondered this, and found no definite answer. It seems X would rather be a subseries, as the protagonist is named himself "Mega Man X", which was obvously inspired by "Mega Man", but it's not the same robot. Also, if X would stand for 10, would this imply that Dr.Light would have created 8 other Mega Man before sucessfully build Mega Man X ?
Bregalad wrote:
You mean Rockman 9 would refer to MegaMan&Bass ?
Unofficially yes, in some people's minds. Officially no.
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Are you sure the X in "Mega Man X" stands for 10 ?
No, but it was suspicious that Capcom stopped on 8, just as it is suspicious that Apple hasn't gone to XI after seven years of Mac OS Ten (nine years if you count Mac OS X Server). I assume that the lack of a number on Rockman and Forte would indicate that Capcom was saving the 9 for something special, such as linking the two series somehow, just as Mac OS 9 linked the Classic era to the Carbon/Cocoa era.
I like the music. Really souds like NES music. I wonder how they did it.
No no no. There's a strong rumor that Rockman 9 *is* in development. The only proof was an australian register of the game. More info
here.
Bregalad wrote:
You mean Rockman 9 would refer to MegaMan&Bass ? Yeah I guess that make sesne if it was released after MM8 on the PS1 (I guess it is).
Are you sure the X in "Mega Man X" stands for 10 ? I've always wondered this, and found no definite answer. It seems X would rather be a subseries, as the protagonist is named himself "Mega Man X", which was obvously inspired by "Mega Man", but it's not the same robot. Also, if X would stand for 10, would this imply that Dr.Light would have created 8 other Mega Man before sucessfully build Mega Man X ?
what about Zero in MMX, Some people seem to think that he is the orginal Megaman after various upgrades turned him into what he is now. That would also imply there are 11 differint Megamen.
A decent storyline that would go along with this logic is the 9 outher Megamen were captured and reprogrammed for evil and Zero..........
If you play Megaman Power Fighters 2 and beat with Bass, you'll get some spoiler about Zero.
Are all of you guys aware that a new Wiiware titles is coming out this fall (Not VC new game).
Its mega man 9, I just read about it the August issue of Nintendo power but I am sure it has already been posted on places around the net.
graphics wise it looks NESish. and the controlls are 2 button NES style also I suppose it could be emulated but questionable considering they probably don't want to use assembly so I dout it. Although its possiple there are reasons they would do so, in order to reuse old code or get the "retro" look dead on for exsample.
I would be amazed beyond amazed if MM9 was in 6502, but in one screenshot, it's obviously not. You can't make sprites dynamically "bend" on the NES without a lot of tiles.
I do not believe it is ether, that was just a random thought that would be cool.
I have seen one that looked like it had too many sprites on screen at once for that to be possible, but even if they did they do not have to follow the rules for hardware limitations since it would be designed to run on an emulator only.
Anyway more than Likely they used a Wii SDK designed to create Wiiware in some variation of C++, would not bother with ways of doing things that are considered antiquated and they may not even have a team capable of it.
Oh so a new Mega Man 9 is coming and it will look like it's made on the NES ? This is awesome ! Capcoms really rocks. Too bad they release it on the Wii and that is crap. They should release it on PS2 or at least PC so I can play it.
Bregalad wrote:
Too bad they release it on the Wii and that is crap. They should release it on PS2
Unlike Nintendo with Nintendo DS and WiiWare, Sony isn't as forgiving of games that don't push the capabilities of PS2's Graphics Synthesizer. That's one reason why the Metal Slug games were Xbox exclusives. Sony is said to be a bit more forgiving on the PSP though.
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or at least PC so I can play it.
Pirate Computer? Slashdot stories over the past few months seem to indicate that major video game publishers have been moving away from Windows because games for Windows are so much easier to copy illegally than console games.
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Unlike Nintendo with Nintendo DS and WiiWare, Sony isn't as forgiving of games that don't push the capabilities of PS2's Graphics Synthesizer. That's one reason why the Metal Slug games were Xbox exclusives. Sony is said to be a bit more forgiving on the PSP though.
I recently played a PS2 exclusive game that had barly early PS1 looking graphics (the name is Disgaea 2). Maybe its prequel (Disgea) have even worse graphics ? I don't know I haven't played it.
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Pirate Computer? Slashdot stories over the past few months seem to indicate that major video game publishers have been moving away from Windows because games for Windows are so much easier to copy illegally than console games.
Yes, but there is by far more people with a decently recent PC than expensive recent console, so more potential buyers.
Rockman 9 will be available for XBOX Live Arcade and Sony PSN. It's not WiiWare exclusive though.
Would this title be avable for xbox1 also or just 360?
I never actually connected to xbox live but I belive there are XB1 arcaade titles avable.
I am definaty gonna get the Wii version anyway because the regular controller is the most like an NES controller when held sidesays and I already have NES to GC coontroller adapters
Well, I don't want any XBOX nor PS3 nor PSP nor Wii until a very long while (too expensive and not many good games). I'll buy a DS very soon tough.
Even though I own all those things but the Ps3 I am inclined to agree.
maybe if the download version are popular they may port it over to the DS, its a title well suted for a handheld sellability wise.
I just looked into it more is its actually Exclusively on the Wii. Fx3 was incorrect about that one.
I wasn't incorrect. The speculation was high and later Capcom has confirmed it's Wiiware exclusive.
I meant nothing by it I was just saying it is Wii only, not the others.
When the release date is known I would like someone to post that information as I doubt I will be able to keep up with it.
On USA: Fall'08.
On Japan:
- Rockman (July)
- Rockman 2 (August)
- Rockman 9 (September)
EDIT: Well, IGN says "for XBOX 360, Playstation 3 and WiiWare"!