Jedi QuestMaster wrote:
Glad to see more of this!
It's a breath of fresh air to see some outside scenery finally.
And good graphics at that!
Looks promising!
The sprite movements look pretty original to me; I remember you said the running animation was taken from Terminator or something? But it doesn't look too copied.
As far as gameplay is concerned; it looks tedious. I just hope you don't make a grindfest.
Thank you! is true, the animation is running terminator, the others I've worked I the background you see in the video is horrible, I did just to put some background in the video.
Regarding the gameplay the game features some events that will add variety and mobile platforms, several items, NPCs, and some features not seen in most games of this type, the player also think he liked the scenarios.
Gracias! las animaciones efectivamente las extraje de terminator 2 de NES, sobre los graficos y por ejemplo el fondo que se ve en el video no sera usado en el juego, lo hice expresamente para mostrar algun fondo, no me llevo mas de 10 min. hacerlo.
Sobre la impresion aburrida que le causa la jugabilidad he intentado que esto no suceda, el juego tiene algunos aspectos para evitar esto como plataformas moviles, varios items, npcs y algunas caracteristicas no vistas, o no muy vistas, en juegos de este tipo, tambien creo que el jugador disfrutara con los escenarios, queria desmarcarme un poco de lo habitual en todos los aspectos.
lidnariq wrote:
That looks really sharp! The animation is wonderfully smooth.
It's only on a second viewing that I'm noticing how it only barely exceeds the NES's capabilities.
(I did notice the volume fade on the triangle channel on the first listen, though)
Hello! at first I wanted to do with the limitations of the NES but some things happened to me and I had to overcome by little.
The music if you have NES channels but you hear any effect that exceeds the limitations of NES too.
Hola! al principio quise ceñirme a las restricciones de NES pero se me fueron ocurriendo algunas cosillas y acabe sobrepasandolas por poco.
Para la musica estoy usando los canales con los que cuenta la NES pero algun efecto puede sobrepasar las limitaciones.
tokumaru wrote:
It looks much more NES-ish now, only the sprites seem to use too many colors. Looks good. The long time it takes to defeat common enemies probably does make the gameplay tedious though.
I'm aware of that because there are other shots that the swab can contain, for example garlic, garlic is more harmful to the enemy.
The sprites rarely have more than 4 colors, including black.
I'm not really secured to a fixed palette.
Estoy pendiente con el disparo, el que se ve en el video es el standard, cenizas, tambien se puede conseguir ajo, este se carga en el hisopo y se dispara, es mas dañino para los enemigos, asi no resultaran tan pesados, pero necesitara dinero para comprarlo o arriesgarse a buscarlo.
rainwarrior wrote:
The visual look is nice.
I think the gameplay looks fun. Though I would say that it looks like it would be difficult to learn. The enemies seem to be hard to hit without knowing how to jump over them and time your attacks carefully. I think this would be difficult to teach the player. I would test it on other players who haven's seen the video and see if they can manage.
As I said before looking to get out a bit of the norm, some enemies require some strategy, others are more simple, just hopefully not be too difficult.
I think if you could do for NES, it would have to do without some effects like sun and others but I think it could look good.
Pardon my English and thanks for convey their impressions, I have in mind!.
Como dije antes buscaba salirme un poco de la norma habitual, algunos enemigos requieren cierta estrategia, otros son mas sencillos, solo espero que no resulten demasiado dificiles.
Perdonen mi ingles y gracias por transmitirme sus impresiones, las tengo en cuenta!.