Bregalad wrote:
I'd have trouble how you would do it without detecting the NOAC from another way. Switched duty cycles change the timbre
And if I switch duty cycle 8000 times a second, I get sampled sound playback. If I toggle between volume=14, duty=25% and volume=7, duty=50% on an NES, the signal should be relatively quiet, toggling between 3.5 and 3.5 perhaps with some momentary upper-frequency glitches. (I haven't tried this
yet.) But if the same writes produce volume=14, duty=50% and volume=7, duty=25% on an NOAC, I would probably get 7 and 1.75.
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but don't change the music heard.
How accurate are the NOACs on length counter emulation?
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It can it now way sound completely different, uless the programm play something completely different.
Or unless the success music is so quiet that the other stuff would
mask it in a failure, much like the blue channel in a
red-green color blindness test.