Pasofami? That's a new one on me and I'll have to do some research down that avenue.
Frankly, I'm a hardware engineer (semi-retired) and writing software of this nature is not in my realm of experience. When I was in college, Cobol was the "in" language to learn...
Did you code custom tools to use your cable design? If you have a schematic, I'd be happy to both build one and possibly work out some of the problems. If I can manage an improved design, would you feel it worthwhile to exchange that for whatever tools you use or for writing services?
What problems are you encountering with your cable?
If you or anybody out there would be willing to write the patches, I would be happy to both compensate you for your time and supply original diskettes (of the original games to be patched) to use in the process. More than anything else, I'd like English-language versions of 'Deep Dungeon' and 'Cleopatra', although I'm not 100% certain if there is a translation for the latter.
As I said before, if I wanted pirated games, I could buy them all day long from China for very little money and thus having this type of setup just to duplicate FamiDisks is not time-money practical.
Being able to write the patched English games is, however, of great interest to me, as I can't read the Japanese characters and learning a new language at my age is not likely to happen. I have all the documentation I would need now to make disk-to-disk copies, but that doesn't help me with my primary concern.
I frankly don’t even see why that is such a large concern here. I guess I’ll just have to photograph my disk collection just to show you what I mean…
Then again, I still have yet to U/L the photos of the NES2 logic board, so I may as well do both at once.
-Xious
kyuusaku wrote:
Xious wrote:
I can order disks all day long from Rising or other Nippon-based importers, but why should I replace what I already have if I can fix it with equipment I already own.
Because you can't apparently?
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I’m certainly amicable to having somebody else write the patched disks, but as far as I can tell, nobody is able to do that, or I'd have had an answer on how to do so on my own already.
Anybody that can write disks can, and there are a number of us out there. I dunno about the others but I'm too lazy to offer services like that. There are various methods to writing disks you know. As far as well known hardware, besides the MGD there's an elusive parallel cable that attaches to the FDS port, for use with (hacked?) Tonkachi software, there's also the similar I-line PC and the PasoDisk Pasofami hardware and it's ChameleonUSB attachment upgrade. Of course you'll have to be able to use each device's respective ancient Japanese software and browse Japanese sites to find them though... Also apart from the Pasofami ones, they also won't just work with .FDS files since they're older than the format.
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If somebody is sandbagging on this, please consider letting the rest of us in on your "secret". This is, after all, a community for NES/Fami development and hacking.
Many people are happy to share their knowledge, and often their work, but many also just don't have anything gift-wrapped for people. In this case I have a parallel port <-> expansion port cable that can do many things, including dump/write disks, but it's still pretty complicated to use, it's not electrically reliable yet and I don't really care about releasing another thing to help people pirate the disks. Nobody would care about the cable itself or the communication protocol, which I'd be happy to show off, just the end result.
Since like you say, this is a community of development and hacking, we tend to have a pretty DIY ethic. I think you should go with a USB CopyNES (might fit in a FC) and get started on a plugin for FDS. That would benefit the most people, especially yourself from the experience