Originally posted by: ZeldaFan042Originally posted by: LutherDestroysTheGond
Except the 2 DS games. Those are garbage
You had me until this. I enjoyed the DS games and I don't understand why they get as much hate as they do.
The controls and stylus uses are neat concepts at first but they end up being a gimmick once the novelty wears off. There is no challenging combat and no interesting boss fights. Damn near ever puzzle in the 2 games has a sign or NPC telling you exactly what to do right next to the puzzle so it's never challenging or makes you think. I mean good lord, the handholding was awful.
Most dialogue is drawn out in an attempt to be "funny", but it usually falls flat. The sailing in PH is fun but get boring after a while, and on-track portions of ST are way too drawn out and tedious and just not fun in any way. Little-to-no exploration in both games with minimal rewards. The story is bleh in both games. The best part about ST was the mechanic of having Zelda has a sidekick but the aforementioned lack of challenging puzzles offsets that mechanic. By the end of both games they just felt like a chore and I was making myself beat it just to say I finished them.
I forgot to mention my hatred of the controls in Skyward Sword. I didnt even get to the first dungeon because the dialogue and cut scenes and handholding and awkward controls were just infuriating. So glad they made it less linear with LBW and BotW.