Originally posted by: mbd39
Originally posted by: Strikezone1
Originally posted by: mbd39
Originally posted by: Red
Originally posted by: AirVillain
Originally posted by: Red
I've only beaten it with continues. I've never tried to beat it without continues, but I think I'd be able to if I really wanted to put the effort into it. Since losing a life only makes it harder, I feel that anyone who can beat with continues should be able to beat it without them with enough practice.
Yeah, but it's relentless!!! I can beat the levels individually, but putting together a string of performances for ALL the levels... that blows my mind.
Just like GNG. Each level I can make it through given enough chances.... but to beat them all, in a row, would be basically be a "perffect" run to me.
Personally, I think GnG is the harder game. I'd sooner be able to no death Adventure Island than that game.
I'd much rather play AI than GnG. I've only ever made it to stage 3 or 4 in GnG because it's kind of a chore to play.
I'm the opposite. I find GnG to be much less of a chore than AI1. It's shorter to complete even with the 2 loop requirement, you keep your weapon when you die, and the boss battles are more enjoyable.
GNG has more frustrating controls, sluggish framerate and cheap deaths from enemy RNG. It's another janky Micronics port.
AI is a much tighter game and more fun, IMO.
Tons of good conversation here. Tough to compare GNG & Advenure Island for me.
If I feel up for a longer game, I think I kind of like GNG more because of less repetition in the levels. But I do have to play each level repetatively in order to actually get passed it anyways, haha.
I shal revisit AI at some point, but damn... It's tough.
I would never describve AI's controls as "tight", mbd39, haha... Quite the opposite I would say.
Those little cabinets look cool.... GNG would for sure be one of the reasons to pick one up...