I don't expect this to be implemented, but thought I just ask anyways. Overall, I think the AVS's audio implementation is very accurate, but I did notice that when compared to stock NES or Kevtris's implementations it seems to be more muffled as if there is a stronger low pass filter being applied. Just curious if you'd consider raising the cut off point closer to original NES. Thanks.
Edited: 07/18/2018
at 08:34 PM
by BRNexus