So this past half year has been a bit unlucky and shaky. Nothing too serious but enough so to not let me keep up with this hobby and being online in general. Just wanted to show and tell some pieces to mark that i'm back and tell everything that things are going forward again with the homebrewing.
First some HUD elements and SFX from a game-in-development tentatively called HALCYON, which i'd like to describe as in the blastermastroidvania genre? There are vehicles, you're exploring an alien planet, and you can progress nonlinearly if you want, in theory. It is programmed by
Nathan Tolberts.
Some background stills from the 3rd are-in-development of Project Blue:
First mockups from the 4th area of the same game:
Rainy scene from the 2nd area:
There's more on the blog, which i've started to update more frequently lately.