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Official Mario Maker 2 Thread Share your Maker ID's and level codes (2nd Post for Updated List)

Jun 28 at 5:00:20 AM
quest4nes (147)
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(jeff -) < Bonk >
Posts: 18754 - Joined: 02/21/2010
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Mario Maker 2 Out today!!!!!!!

I know we have tons of switch players on here. Lets organize our levels and have a nice list like last time. 

Maker IDs and Course IDs. If you are leaving a course ID put in parenthesis beside it what style and level type you made so people can tryout stuff they like. I will try and keep this updated for you all.

USING SECOND POST FOR INFO

-------------------------

NES  646 (331 Manuals 319 Boxes)
Wii U 158
SNES 311
N64  189
Original Gameboy 48

 



Edited: 07/01/2019 at 01:57 AM by quest4nes

Jun 28 at 5:00:49 AM
quest4nes (147)
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(jeff -) < Bonk >
Posts: 18754 - Joined: 02/21/2010
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Quest4NES (Maker ID D4M-FXV-L4G)

30V-G7S-4XF   Lemmy's Ice Mountain - 6 Golden Coins  (SMB3 Snow Theme Standard Not hard)

Doc.Stalk  (Maker ID M5J-QHQ-SNG)

7VD-PFN-XNG   Doc.Stalk 1-1  (SMW Ghost House Semi Puzzle)
TFW-6PS-PCG   Doc.Stalk 1-2  (SMW Ground Night Theme)
K36-KFR-NJG                         (SMB3 airship standard level)

ForDarkseid (Maker ID RPF-R8P-VSF)

FWM-WLP-9BG  Desert Tribute  (SMB3 Desert Theme)

L55-VQF-R9G   Mushroom Town
4D2-H9K-BNG  Super Mario Nightmare
4GK-XNH-2LG  Marioid

FV5-445-MTF  Mario visits the Arcade
 
Kaiser
GLH-WLN-9QF    (Super Mario 3D World)



Space Jockey

BXL-GNN-GXG   Practice Jumping  (SMB1 Overworld) (easy)
9WG-6WS-DFF   Five Trials of Fire  (SMB3 Castle Dungeon ) (medium)
V5T-C36-3WG  Wall Jumps 1-7 (NSMB Medium Difficulty)
 
Lonsta

VN4-F3K-3VG  One Screen Puzzle: Crazy Eyes (SMB3 Puzzle)
T3D-CS1-CTF    Speed Kills ( SMB One Screen Puzzle)
BC2-V62-TWG   Fourth of July (SMB3 One Screen Puzzle)

-------------------------

NES  646 (331 Manuals 319 Boxes)
Wii U 158
SNES 311
N64  189
Original Gameboy 48

 



Edited: 08/05/2019 at 04:47 PM by quest4nes

Jun 29 at 1:33:54 AM
ForDarkseid (0)
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< Eggplant Wizard >
Posts: 239 - Joined: 07/10/2018
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Just made a tribute to one of my favorite worlds, World 2 in Super Mario Bros. 3.

Desert Tribute
FWM-WLP-9BG


Edited: 07/01/2019 at 09:51 PM by ForDarkseid

Jun 29 at 3:30:17 PM
quest4nes (147)
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(jeff -) < Bonk >
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There is a prize at tge end of story mode. Its special for mario 1. Do you want it spoiled for you?

you have 99.9 percent of everything. No need to unlock the normal stuff


multiplayer vs is fun until you get teamed up against someone with dial up internet. You know its not your connection because as soon as that one person finally quits due to glitching it goes right back to perfect. I perservered one level. That loser finally quit and I could finish for the win lol

-------------------------

NES  646 (331 Manuals 319 Boxes)
Wii U 158
SNES 311
N64  189
Original Gameboy 48

 



Edited: 06/29/2019 at 06:03 PM by quest4nes

Jun 29 at 10:01:24 PM
ForDarkseid (0)
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< Eggplant Wizard >
Posts: 239 - Joined: 07/10/2018
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Originally posted by: quest4nes

There is a prize at tge end of story mode. Its special for mario 1. Do you want it spoiled for you?

you have 99.9 percent of everything. No need to unlock the normal stuff


 

Ah ok. I'll find it on my own. Thanks.

Jun 29 at 10:42:14 PM
Stooperzero (6)
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< Eggplant Wizard >
Posts: 466 - Joined: 08/01/2018
Pennsylvania
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some of those NO JUMP story levels are ragequit worthy

-------------------------
My motha's on crack 

Jun 30 at 6:05:53 PM
Doc.Stalk (25)
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(Carson ) < Meka Chicken >
Posts: 637 - Joined: 01/24/2014
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Sweet! I'm I'll post my two level ID's when I can later. I'll try the ones people post here as well!

EDIT 1: 

So I was able to complete my first level: 7VD-PFN-XNG. It’s kind of long but that was on purpose. There are multiple ways to win and secret hidden areas. It’s a ghost house themed level from Super Mario World. More of a puzzler level. 



 



There’s a main and a sub level(hidden)



 



Let me know what you guys think of my first one. It was a bit of an experiment just to get to know everything.



 



My Second level is complete and Uploaded as well! TFW-6PS-PCG . This is a fairly different then my first level. It’s a night themed mountain level from Super Mario World. It’s basically 3 levels in 1, it’s got 2 different sub worlds and man one is puzzle heavy. The one with the bombs is awesome, it’s going to be a main theme for a future level.


-------------------------
My want list: http://nintendoage.com/forum/mess...


Edited: 06/30/2019 at 10:54 PM by Doc.Stalk

Jul 01 at 1:56:14 AM
quest4nes (147)
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(jeff -) < Bonk >
Posts: 18754 - Joined: 02/21/2010
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updated. using second post for future reference

Post a level with the format I used to make it simple.

Also if you also post your maker ID that makes it easy if you make good stuff, a person can follow you and the check with one click all their people they follow's levels

-------------------------

NES  646 (331 Manuals 319 Boxes)
Wii U 158
SNES 311
N64  189
Original Gameboy 48

 



Edited: 07/01/2019 at 01:56 AM by quest4nes

Jul 01 at 2:07:11 AM
quest4nes (147)
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(jeff -) < Bonk >
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can someone without an endless challenge run they care about test something. Could you save a run on one of them like Easy Mode, Quit and save it. Then start a Normal Mode Run. Does it delete the easy mode run save?

-------------------------

NES  646 (331 Manuals 319 Boxes)
Wii U 158
SNES 311
N64  189
Original Gameboy 48

 



Edited: 07/01/2019 at 02:07 AM by quest4nes

Jul 01 at 9:43:29 PM
Space Jockey (145)
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( Xenomorph ) < King Solomon >
Posts: 4845 - Joined: 06/03/2012
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Course 1: Practice Jumping (easy) BXL-GNN-GXG

Course 2: Five Trials of Fire (medium) 9WG-6WS-DFF

-------------------------

Switch Friend Code: SW-7855-4097-7884

Originally posted by: Space Jockey
Originally posted by: Guntz
On a more serious note, I've played EarthBound today for so long, I feel all tense and mentally worn out.
Then you called your mother and felt better?

 


Jul 01 at 9:46:07 PM
ForDarkseid (0)
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< Eggplant Wizard >
Posts: 239 - Joined: 07/10/2018
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Alrighty. I'm gonna edit my first post in here as well and update it occasionally with courses. I just made a simple one to start off.

Jul 01 at 9:53:11 PM
Space Jockey (145)
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( Xenomorph ) < King Solomon >
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Originally posted by: quest4nes

can someone without an endless challenge run they care about test something. Could you save a run on one of them like Easy Mode, Quit and save it. Then start a Normal Mode Run. Does it delete the easy mode run save?


Each mode has it's own save file.  I have 30+ on easy and started a medium, saved it and both files are intact.

-------------------------

Switch Friend Code: SW-7855-4097-7884

Originally posted by: Space Jockey
Originally posted by: Guntz
On a more serious note, I've played EarthBound today for so long, I feel all tense and mentally worn out.
Then you called your mother and felt better?

 


Jul 01 at 9:57:25 PM
quest4nes (147)
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(jeff -) < Bonk >
Posts: 18754 - Joined: 02/21/2010
Texas
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Originally posted by: Space Jockey

Course 1: Practice Jumping (easy) BXL-GNN-GXG

Course 2: Five Trials of Fire (medium) 9WG-6WS-DFF


what game mode and theme are they so I can include that.


also post your maker ID and Ill add it by your name. That way people can follow NA people and its an easy check to see if theyve posted anything on Courses section. You go to the star on the side to see who you followed uploads.

-------------------------

NES  646 (331 Manuals 319 Boxes)
Wii U 158
SNES 311
N64  189
Original Gameboy 48

 


Jul 01 at 10:00:52 PM
quest4nes (147)
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(jeff -) < Bonk >
Posts: 18754 - Joined: 02/21/2010
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Originally posted by: ForDarkseid

Alrighty. I'm gonna edit my first post in here as well and update it occasionally with courses. I just made a simple one to start off.


you can just post it in a new post. It will make it easy for me to just add it and keep up with if Ive got them all or not.

Get me your maker ID



and UPDATED everything

-------------------------

NES  646 (331 Manuals 319 Boxes)
Wii U 158
SNES 311
N64  189
Original Gameboy 48

 



Edited: 07/01/2019 at 10:01 PM by quest4nes

Jul 01 at 10:14:06 PM
Space Jockey (145)
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( Xenomorph ) < King Solomon >
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Originally posted by: quest4nes

Originally posted by: Space Jockey

Course 1: Practice Jumping (easy) BXL-GNN-GXG

Course 2: Five Trials of Fire (medium) 9WG-6WS-DFF


what game mode and theme are they so I can include that.


also post your maker ID and Ill add it by your name. That way people can follow NA people and its an easy check to see if theyve posted anything on Courses section. You go to the star on the side to see who you followed uploads.

Maker ID is Space Jock

Course 1 is SMB1 overworld

Course 2 is SMB3 dungeon theme


-------------------------

Switch Friend Code: SW-7855-4097-7884

Originally posted by: Space Jockey
Originally posted by: Guntz
On a more serious note, I've played EarthBound today for so long, I feel all tense and mentally worn out.
Then you called your mother and felt better?

 



Edited: 07/01/2019 at 10:49 PM by Space Jockey

Jul 01 at 10:14:54 PM
Lonsta (182)
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(Lonnie ) < Meka Chicken >
Posts: 714 - Joined: 06/09/2012
Missouri
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Lonsta
One Screen Puzzle: Crazy Eyes - VN4-F3K-3VG

-------------------------
WANTED: Sealed Sega Saturn games
<=- FS/FO Thread -=>

Jul 01 at 11:18:27 PM
quest4nes (147)
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(jeff -) < Bonk >
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Originally posted by: Space Jockey

Originally posted by: quest4nes

Originally posted by: Space Jockey

Course 1: Practice Jumping (easy) BXL-GNN-GXG

Course 2: Five Trials of Fire (medium) 9WG-6WS-DFF


what game mode and theme are they so I can include that.


also post your maker ID and Ill add it by your name. That way people can follow NA people and its an easy check to see if theyve posted anything on Courses section. You go to the star on the side to see who you followed uploads.

Maker ID is Space Jock

Course 1 is SMB1 overworld

Course 2 is SMB3 dungeon theme
 

there is a maker ID code just like the level. If you go to your profile. Click on your picture for more info and your id will be in the corner.


-------------------------

NES  646 (331 Manuals 319 Boxes)
Wii U 158
SNES 311
N64  189
Original Gameboy 48

 


Jul 02 at 8:13:51 PM
Doc.Stalk (25)
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(Carson ) < Meka Chicken >
Posts: 637 - Joined: 01/24/2014
Ontario
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I have completed a third level! K36-KFR-NJG

It's a standard/short and sweet airship level. I wanted to make a more easy level for casual/new comers, direct without a ton of branching paths.

-------------------------
My want list: http://nintendoage.com/forum/mess...

Jul 02 at 9:23:30 PM
Doc.Stalk (25)
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(Carson ) < Meka Chicken >
Posts: 637 - Joined: 01/24/2014
Ontario
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I just played through all the courses posted above and man there are a lot of good ones! Good job everyone!

-------------------------
My want list: http://nintendoage.com/forum/mess...

Jul 03 at 5:56:33 AM
quest4nes (147)
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(jeff -) < Bonk >
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Originally posted by: Lonsta

Lonsta
One Screen Puzzle: Crazy Eyes - VN4-F3K-3VG

how do you beat this

I tried several times. I got to a part where I just cant get in the goal. I figure you need the vine on the right side going up. So I saved the pow used the turtle to hit the vine and then tried to get out of their and couldnt. I tried bouncing off the shell. I tried bringing the shell with me for a narrow shell jump but nothing worked. WTF dude.

 I saw you had another puzzle. I figured it out. Just cant execute it fast enough. Not room for error and timing jumps a little awkward to speedrun

-------------------------

NES  646 (331 Manuals 319 Boxes)
Wii U 158
SNES 311
N64  189
Original Gameboy 48

 



Edited: 07/03/2019 at 05:57 AM by quest4nes

Jul 04 at 1:31:57 AM
ForDarkseid (0)
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< Eggplant Wizard >
Posts: 239 - Joined: 07/10/2018
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Alrighty, who wants to visit Mushroom Town? You can see Mario's house, visit the jail, there's a church, a school and some dangerous woods. Koopa the Quick even makes an appearance.

This is a really simple one that isn't challenging at all. It's just me goofing around.

Mushroom Town
L55-VQF-R9G

Jul 04 at 5:00:57 AM
Lonsta (182)
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(Lonnie ) < Meka Chicken >
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Originally posted by: quest4nes
 
Originally posted by: Lonsta

Lonsta
One Screen Puzzle: Crazy Eyes - VN4-F3K-3VG

how do you beat this

I tried several times. I got to a part where I just cant get in the goal. I figure you need the vine on the right side going up. So I saved the pow used the turtle to hit the vine and then tried to get out of their and couldnt. I tried bouncing off the shell. I tried bringing the shell with me for a narrow shell jump but nothing worked. WTF dude.

 I saw you had another puzzle. I figured it out. Just cant execute it fast enough. Not room for error and timing jumps a little awkward to speedrun


You have to take both power-ups with you up top. Place the P-Switch where the coin is up top. Then slam the red koopa into it, which will send it down the hole and spawn the vine to go up next to the finish. Then use the POW to kill the muncher. I hope this makes sense. If not I can link you to my stream and show you    Thanks for playing my levels!

-------------------------
WANTED: Sealed Sega Saturn games
<=- FS/FO Thread -=>

Jul 04 at 5:03:57 AM
Lonsta (182)
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(Lonnie ) < Meka Chicken >
Posts: 714 - Joined: 06/09/2012
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Two more one screens you can add to my repertoire for me including a topical, themed 4th of July puzzle  
One Screen: Speed Kills - T3D-CS1-CTF
One Screen: Fourth of July - BC2-V62-TWG

-------------------------
WANTED: Sealed Sega Saturn games
<=- FS/FO Thread -=>

Jul 04 at 7:09:18 PM
quest4nes (147)
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(jeff -) < Bonk >
Posts: 18754 - Joined: 02/21/2010
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Originally posted by: Lonsta
 
Originally posted by: quest4nes
 
Originally posted by: Lonsta

Lonsta
One Screen Puzzle: Crazy Eyes - VN4-F3K-3VG

how do you beat this

I tried several times. I got to a part where I just cant get in the goal. I figure you need the vine on the right side going up. So I saved the pow used the turtle to hit the vine and then tried to get out of their and couldnt. I tried bouncing off the shell. I tried bringing the shell with me for a narrow shell jump but nothing worked. WTF dude.

 I saw you had another puzzle. I figured it out. Just cant execute it fast enough. Not room for error and timing jumps a little awkward to speedrun


You have to take both power-ups with you up top. Place the P-Switch where the coin is up top. Then slam the red koopa into it, which will send it down the hole and spawn the vine to go up next to the finish. Then use the POW to kill the muncher. I hope this makes sense. If not I can link you to my stream and show you    Thanks for playing my levels!

dang I did that. I had to use the p then the pow to get rid of the blocks in the way then reset. I took both up there but forgot since there was no coin there anymore to hint at a pow placement. I had both but I thought hitting the pow in any circumstance would make the shell die. So I thought the pow was for dropping the block turned coin and getting rid of the muncher. I thought its purpose was over.

Oh and i beat your second puzzle level. Almost beat it several times but the fireballs wouldnt hit the bomb


and: UPDATED LIST

-------------------------

NES  646 (331 Manuals 319 Boxes)
Wii U 158
SNES 311
N64  189
Original Gameboy 48

 



Edited: 07/04/2019 at 07:13 PM by quest4nes

Jul 04 at 9:55:58 PM
ForDarkseid (0)
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< Eggplant Wizard >
Posts: 239 - Joined: 07/10/2018
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Everyone, I have a question. Are those different looking Goombas from another game or are they new to Mario Maker 2? I don't remember seeing them before.