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Tetris playing robot Still in development...

Jan 15, 2012 at 5:50:31 PM
arch_8ngel (68)
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(Nathan ?) < Mario >
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Originally posted by: Zzap

The 300 lines was in real time, all via our software reading the screen from an emulator, and sending it keyboard commands via software. This introduces it's own latency, so we'll have to tune things when we integrate all the hardware.

All our software is running on a PC. We read the next piece off the screen, but deliberately don't want to read the NES RAM or anything like that as we only want to use inputs and outputs accessible to a human.


I would guess that the current setup is less than a third the latency that you will see with the physical interface..l maybe even off by a factor of 5 or more.

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Jan 15, 2012 at 8:59:26 PM
Zzap (47)
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(James ) < King Solomon >
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Originally posted by: Robin M

300 lines is level 30. are you saying the robot beat the kill screen (lvl 29)?



Yep, it's reliably getting to level 29 in the software, and I've seen it get to level 30. We'll see how it goes once we start integrating all the hardware, but I hope to ultimately get it reliably reaching level 30

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Jan 15, 2012 at 10:32:18 PM
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I guess the only time your program would have to read the block on the screen though would be the first one, then you just pre-calculate the position of the next one, so even though you can't read the NES's RAM, you can still go as fast as you could reading the RAM with good programming. Can't wait to see this get more to it, really cool.

Jan 15, 2012 at 11:31:45 PM
arch_8ngel (68)
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Finally had a chance to watch the video... The actuators are fast as hell... This thing can hyper tap with no problem!


3gen, presumably even with good programming they want to strobe the play field once per piece to make sure the piece went where they expected.

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Jan 15, 2012 at 11:32:47 PM
Robin Mihara (106)
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(Robin Mihara) < Bowser >
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Can we see some 19+ speed please

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Jan 16, 2012 at 2:53:13 AM
Zzap (47)
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(James ) < King Solomon >
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I'll see if I can grab some later level footage...

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Jan 16, 2012 at 5:03:47 AM
Zzap (47)
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(James ) < King Solomon >
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Here's some gameplay footage of the AI. We've still got a few ideas up our sleeves for improving it, so hopefully we can get the final system working 100% past 300 lines




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Edited: 01/16/2012 at 05:05 AM by Zzap

Jan 16, 2012 at 8:08:44 AM
gumgum14 (3)

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Very impressive, us Australians are so clever If only you could make more of these, i would definitely buy 1 just to mind fuck everyone.

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Jan 16, 2012 at 9:28:10 AM
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I like how it missed 1 piece it all went to hell, so you aren't processing the playfield every frame, but who cares? I was impressed. Was that on a TV? I think the speed of the physical devices on it are the only things that are making it fail, that looked pretty tight.

Jan 16, 2012 at 9:32:45 AM
arch_8ngel (68)
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(Nathan ?) < Mario >
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Wow, that is a helluva demonstration.

I al going to be really interested to read more about the decision making algorithm whenever you release details.
Is this part of a project for a technical conference or grad school, or just for fun?

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Jan 16, 2012 at 9:45:02 AM
fatalfuryspecial (31)
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(cool shooter spaceship) < El Ripper >
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this is awesome!!!!

Jan 16, 2012 at 1:00:00 PM
Aquanistic (25)
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(: Alex :) < El Ripper >
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Too cool!

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Jan 17, 2012 at 2:32:52 AM
Zzap (47)
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(James ) < King Solomon >
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Originally posted by: arch_8ngel

Is this part of a project for a technical conference or grad school, or just for fun?


Pretty much fits into the fun category there

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Jan 17, 2012 at 2:38:16 AM
bunnyboy (81)
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In college one project was to make hardware that played Dr Mario. A computer would tell the FPGA board what the next part was and the hardware had to respond with the movement/rotation within a certain time. Most people could get something that wouldn't lose, but winning was much harder. You lost a point for each piece you dropped so my first version would lose as fast as possible to get the least negative score

Would be awesome (and much harder) if you could set up a webcam to play, so it would work on any real system instead of using an emulator.

Jan 17, 2012 at 2:41:53 AM
Robin Mihara (106)
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wow. it's totally seeing the next piece isnt it?

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Jan 17, 2012 at 2:41:56 AM
Zzap (47)
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(James ) < King Solomon >
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Heh, you probably ranked pretty highly then

We are definitely planning on using a camera, and only using a NES controller hooked up to a real NES

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Jan 17, 2012 at 2:42:41 AM
Zzap (47)
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(James ) < King Solomon >
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Originally posted by: Robin M

wow. it's totally seeing the next piece isnt it?


Yep, and taking the current and next piece into account when it plays the current piece.

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Jan 17, 2012 at 2:50:34 AM
Robin Mihara (106)
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(Robin Mihara) < Bowser >
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yeah I can tell. It plays like Ben Mullen (lines WR holder)

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Jan 17, 2012 at 2:53:10 AM
Zzap (47)
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(James ) < King Solomon >
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Originally posted by: Robin M

yeah I can tell. It plays like Ben Mullen (lines WR holder)


Excellent

Our focus is on lines at the moment, we may build a strategy for points in the future.

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Jan 17, 2012 at 3:07:45 AM
Robin Mihara (106)
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(Robin Mihara) < Bowser >
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Its pretty amazing. Im a little worried if this video gets out it might take away from one of our climactic scenes. can i just buy it from you?

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Jan 17, 2012 at 3:33:37 AM
Zzap (47)
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(James ) < King Solomon >
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Originally posted by: Robin M

Its pretty amazing. Im a little worried if this video gets out it might take away from one of our climactic scenes. can i just buy it from you?


It might need to star in the sequel?

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Jan 17, 2012 at 1:39:14 PM
evilive138 (22)
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(Mike Sherman) < El Ripper >
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Wow. That is nuts man. Good job.

Jan 17, 2012 at 1:58:53 PM
NewUser123456789 (226)

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Wow James, just WOW!


Jan 17, 2012 at 2:17:43 PM
Nintendo Workshop (60)
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(Ryan ) < Meka Chicken >
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Crazy Awsome.

Better be careful if it gets too smart/good. It might send a Rob back in time to 1990 to destroy Thor and Robin so they don't make it to the Championships....

Jan 17, 2012 at 5:41:11 PM
T3rra (85)
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(Terra ) < King Solomon >
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Originally posted by: Zzap

Originally posted by: Robin M

Its pretty amazing. Im a little worried if this video gets out it might take away from one of our climactic scenes. can i just buy it from you?


It might need to star in the sequel?


http://en.wikipedia.org/wiki/John_Henry_(folklore)


but with Tetris