Originally posted by: pegboy
Originally posted by: cradelit
I can pretty much guarantee you when designing it their thought process went something like:
increase speed by factor x every x levels until player dies
let reserve.. say.. y bits for the level indicator.. That should be enough.
Pure speculation with no evidence whatsoever. No one wants to give the developers any credit and just assumes they are clueless idiots.
Why don't the levels glitch earlier or later than 29? Random accident that just happens to coincide
with the final speed increase of the game? That sure is some coincidence.
How are we assuming they are clueless idiots?
They made a game where the bugs have only been encountered by 1 person that we know of.
That's a pretty good success record.
But the fact that the "bug" in the level numbers exists at all tells me that they never tried to see what would happen that late in the game. And the 10 level plateau at level 19 speed before going to level 29 speed just strikes me as a nice round number before the final jump (since 10 - 18 all have mini-plateaus and don't increment in speed every level, already)