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Closed SNES Contest: February - Donkey Kong Country 2 + Super Punch Out Winners - quest4nes - mbd39

Feb 4, 2018 at 11:40:25 PM
quest4nes (147)
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(jeff -) < Bonk >
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Originally posted by: Brock Landers

Thank you quest for the the feedback. If there is an overwhelming consensus to change to low times I'd consider it. Since the month is already started I'd hesitate to do that otherwise. Unfortunately these things happen, same thing happens to the NES contest too


Is the problem just Bear Hugger? Seems like you could get a good minor score and say good riddance to that circuit if it's such a problem



And just to get it on the record, I will not exactly have the time to do anything resembling "thorough" testing for Axelay, Knights of the Round, or Sunset Riders either. I imagine all of those will be either low score + progress, or high score


the biggest part is bear hugger. Its also a problem throughout the game(not on every fighter like bald bull still is pretty optimal to knock the shit out of him quickly), but its most glaring at bear hugger. Its a boring and exploiting way to play the game. You can leave it the way it is. Im just saying playing for times is waaaaay more fun in super punchout. Its the main draw to the game.

I doubt anyone is going to want to sit there and do the exploit anyway. For any newcomer they wont be comfortable enough with the game to do it. But it bugs people like me who knows they can but dont like doing it because it feels cheap and not the spirit of the game. And its boring  

Here is a video of it for transparency. Its so boring the video after the first time out fast forwards the next 3-4 times. Gabby Jay is very boring in this run as well just not as long. He could have knocked him out 100 times KO but he is just extending the fight on purpose to not KO him. Have to save those continues for bear hugger since dodging his glove pound counts as dodging a special move points wise.






You decide what you want to do brock. Im fine either way. I would say Id rather do Progression and Times Tiebreak since its still early in the comp. If not Ill probably just try and better my score later in the month with speeds as high as I can go and mainly just focus on dkc 2.

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NES  646 (331 Manuals 319 Boxes)
Wii U 158
SNES 311
N64  189
Original Gameboy 48

 



Edited: 02/05/2018 at 04:42 AM by quest4nes

Feb 5, 2018 at 1:37:48 AM
quest4nes (147)
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(jeff -) < Bonk >
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After more research it looks like dragon chan is the same way as bear hugger exploit to use all the continues. And the world circuit its aaron ryan to exploit that way.

So it looks like there is one person per circuit capable grinding and losing on purpose to get your score up. Except special circuit because the bonus they give you starts so high

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NES  646 (331 Manuals 319 Boxes)
Wii U 158
SNES 311
N64  189
Original Gameboy 48

 


Feb 5, 2018 at 11:30:05 AM
Brock Landers (61)
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Well, luckily everyone's efforts already track their high times too, so nothing would be lost if it was changed.

Gloves and Michael, since you submitted scores what would you think about changing to low time? Everything Quest is saying is logical to me.


And, Bea is gonna double down on testing out Sunset Riders and KotR to help minimize this happening in the future.  Obviously we ran into it with Bust-A-Move last year.  Call it growing pains.

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Writing about every SNES game - Volume VIII (#400-351) - Migrating to snesrankings.com as we speak
SNES Set - 716/723 (Casper)
Switch: SW-6880-6470-3131


Edited: 02/05/2018 at 11:31 AM by Brock Landers

Feb 5, 2018 at 11:32:36 AM
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Gloves (110)
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I'd be fine with making it low time, personally. It's still challenging, has enough variety that you're not likely to see two people with exactly the same times, and is the more fun option of the two given the method apparent for gaining a higher score. To quest's previous point low time is more in the nature of the game itself, as well as still being a measure of skill.

I think tie breakers should be like so:

Progress > Low Time > High Score

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Edited: 02/05/2018 at 11:33 AM by Gloves

Feb 5, 2018 at 11:36:01 AM
Brock Landers (61)
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I do agree with him by the way, back when I last really played the game 20 years ago, I always played for low time.


And yeah, good catch on the progress being added to the rules

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Writing about every SNES game - Volume VIII (#400-351) - Migrating to snesrankings.com as we speak
SNES Set - 716/723 (Casper)
Switch: SW-6880-6470-3131

Feb 5, 2018 at 11:39:15 AM
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Gloves (110)
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I don't really see having to change the rules as any sort of failure personally, it's a community coming together to determine reasonable ways to push games further. We come into each game with a set of ideal rules from the outside, then dig in and refine. Call it a team effort!  

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Feb 5, 2018 at 11:47:44 AM
Bea_Iank (4)
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The only problem I could see for low time and progress for Super Punch Out is that there are well documented frame perfect strategies for every boxer in the game so we might get a multiple top 1 tie for this month, but playing Punch Out for low time is always better than playing for high score.
I am fine with that.
Bonus point should be beating the game in this case.

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A paragon of purity, chastity and innocence.
Fair reminder that I don't weigh the same as a duck, so I am not made of wood and therefore I am no witch.
Sometimes I don't know where in the world I am.

Feb 5, 2018 at 11:51:31 AM
Brock Landers (61)
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Except everyone should be able to beat the game. I try to make the bonus point hard enough that only 1-2 people will get it, at most

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Writing about every SNES game - Volume VIII (#400-351) - Migrating to snesrankings.com as we speak
SNES Set - 716/723 (Casper)
Switch: SW-6880-6470-3131

Feb 5, 2018 at 11:57:13 AM
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OK. I will check the minimum possible total time that one can feasible achieve and add 10% to it.
That would make the bonus point more challenging to achieve.

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A paragon of purity, chastity and innocence.
Fair reminder that I don't weigh the same as a duck, so I am not made of wood and therefore I am no witch.
Sometimes I don't know where in the world I am.

Feb 5, 2018 at 12:03:46 PM
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I'm good with progress/low time/high score if that's what everybody else wants.

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Reigning NA 2018 Beat Em Up Champion


 

Feb 5, 2018 at 12:11:59 PM
Bea_Iank (4)
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http://speeddemosarchive.com/Supe...




OK, so Zallard1 beat all the boxers in a combined time of 0:02:43:37.
Bonus point at a combined time of 0:03:15:00 or lower sounds good to everyone?

-------------------------
A paragon of purity, chastity and innocence.
Fair reminder that I don't weigh the same as a duck, so I am not made of wood and therefore I am no witch.
Sometimes I don't know where in the world I am.

Feb 5, 2018 at 12:17:35 PM
Brock Landers (61)
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That seems unrealistic. We can discuss in the other thread

If you guys could add your times together when you submit, that would save me a huge headache too

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Writing about every SNES game - Volume VIII (#400-351) - Migrating to snesrankings.com as we speak
SNES Set - 716/723 (Casper)
Switch: SW-6880-6470-3131

Feb 5, 2018 at 12:25:33 PM
mbd39 (1)
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How about only adding up the times for a few fighters rather than everybody? If we only added the times for the last guy in each circuit then it's four numbers to worry about rather than sixteen.

I would rather it be combined times for everybody but that's going to be more of a headache.

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Reigning NA 2018 Beat Em Up Champion


 

Feb 5, 2018 at 12:27:53 PM
Brock Landers (61)
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Originally posted by: mbd39

How about only adding up the times for a few fighters rather than everybody? If we only added the times for the last guy in each circuit then it's four numbers to worry about rather than sixteen.

I would rather it be combined times for everybody but that's going to be more of a headache.
No, I'd rather have to do it myself than cut it down to 4 fighters.  One strength of the monthly format is it gives time to work on entire SNES games that are, in general, longer than NES games, which keeps things fresh.

 

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Writing about every SNES game - Volume VIII (#400-351) - Migrating to snesrankings.com as we speak
SNES Set - 716/723 (Casper)
Switch: SW-6880-6470-3131

Feb 5, 2018 at 3:38:07 PM
quest4nes (147)
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There are time calculators online you can add times on. Thats what i did last year on mario kart.

And i think 3:15 is a little low. Zallard is frame perfect master of this game. I havent added up times for me yet but the bonus point probably should be closer to 3:30-4

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NES  646 (331 Manuals 319 Boxes)
Wii U 158
SNES 311
N64  189
Original Gameboy 48

 



Edited: 02/05/2018 at 03:39 PM by quest4nes

Feb 5, 2018 at 3:38:54 PM
Brock Landers (61)
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It will be somewhere between 3:30 and 4:00

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Writing about every SNES game - Volume VIII (#400-351) - Migrating to snesrankings.com as we speak
SNES Set - 716/723 (Casper)
Switch: SW-6880-6470-3131

Feb 5, 2018 at 3:39:33 PM
quest4nes (147)
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(jeff -) < Bonk >
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Sounds good

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NES  646 (331 Manuals 319 Boxes)
Wii U 158
SNES 311
N64  189
Original Gameboy 48

 


Feb 5, 2018 at 3:48:16 PM
Brock Landers (61)
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One last thing about the rules.

I'm not gonna prohibit studying longplays, or using save states to practice, or do anything else to prevent people from studying exact strategies and replicating them for near perfect time. People who have played the game a million times are probably already at this level anyways.

But if you are new to Super Punch-Out, or just playing this more casually, I recommend playing the whole month on your own, experimenting with strategies, trying to best your own times, having fun. You'll probably have a much better time, and the game is great and deserves that sort of experience.

-------------------------

Writing about every SNES game - Volume VIII (#400-351) - Migrating to snesrankings.com as we speak
SNES Set - 716/723 (Casper)
Switch: SW-6880-6470-3131


Edited: 02/05/2018 at 03:52 PM by Brock Landers

Feb 5, 2018 at 4:47:41 PM
quest4nes (147)
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(jeff -) < Bonk >
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Originally posted by: Brock Landers

One last thing about the rules.

I'm not gonna prohibit studying longplays, or using save states to practice, or do anything else to prevent people from studying exact strategies and replicating them for near perfect time. People who have played the game a million times are probably already at this level anyways.

But if you are new to Super Punch-Out, or just playing this more casually, I recommend playing the whole month on your own, experimenting with strategies, trying to best your own times, having fun. You'll probably have a much better time, and the game is great and deserves that sort of experience.

yup. I did that with bald bull in this contest. Went to time attack and learned his first moves and countered and dizzy'd him and got him faster than i ever have without help. feels good when you learn that way.

I know how to quick KO about 3/4 the fighters. Some are alot harder than others. Look forward t figuring out the rest. Shaving fractions of seconds is what makes this game fun. Kinda like the mario kart contest.
 

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NES  646 (331 Manuals 319 Boxes)
Wii U 158
SNES 311
N64  189
Original Gameboy 48

 



Edited: 02/05/2018 at 04:49 PM by quest4nes

Feb 5, 2018 at 4:55:04 PM
mbd39 (1)
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I used to have everyone beat in under 30 seconds but that was years ago playing on real hardware. I once had the cart but the battery died and I threw it out.

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Reigning NA 2018 Beat Em Up Champion


 

Feb 5, 2018 at 6:32:16 PM
mbd39 (1)
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Okay, I got everyone down to under 50 seconds except Nick Bruiser, and figured out how to beat some fighters much faster.

EDIT: And I just beat Nick in 32"56. I'm extremely happy with that.
 

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Reigning NA 2018 Beat Em Up Champion


 


Edited: 02/05/2018 at 06:57 PM by mbd39

Feb 5, 2018 at 7:14:14 PM
mbd39 (1)
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(Michael ) < Bowser >
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Updated.

 

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Reigning NA 2018 Beat Em Up Champion


 


Edited: 02/05/2018 at 11:53 PM by mbd39

Feb 5, 2018 at 11:51:49 PM
quest4nes (147)
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(jeff -) < Bonk >
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http://www.unitarium.com/time-cal...

I like this one the most. easy to use

You have the 00:00:00 and you just take out the last 2 zeroes and put your time as a decimal like 07.21 or 11.78 etc and just keep clicking add.

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NES  646 (331 Manuals 319 Boxes)
Wii U 158
SNES 311
N64  189
Original Gameboy 48

 


Feb 5, 2018 at 11:53:25 PM
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Gloves (110)
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You all are gonna laugh but man I can't beat Dragon Chan. It's so frustrating too cuz I'm not good at the game at all, but I wanna be, but... I dunno maybe I'm not patient enough these days.

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Feb 6, 2018 at 12:00:04 AM
mbd39 (1)
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Okay,Originally posted by: quest4nes

http://www.unitarium.com/time-calculator

I like this one the most. easy to use

You have the 00:00:00 and you just take out the last 2 zeroes and put your time as a decimal like 07.21 or 11.78 etc and just keep clicking add.

That's definitely the easiest way. Thanks.

 

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Reigning NA 2018 Beat Em Up Champion