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Game Over WEREWOLF VI: Caves of Narshe GAME OVER! Winner: TEAM KEFKA!

Jan 21, 2016 at 6:58:06 AM
dra600n (300)
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(Adym \m/) < Bonk >
Posts: 16976 - Joined: 09/16/2010
Connecticut
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After participating in a few rounds, and seeing both sides (plus a few roles), I had been wanting to GM a round for a while, and I think now would be a good time to just that. I spoke with the other GM's and they were all supportive (plus I think they enjoy playing just as much as GM'ing, so this gives them all a chance to participate in the game rather than behind the scenes).

This round requires at least 18 players, and up to 25 (could work in more, but I don't think that will be necessary)

Member Signup:
1. alakhira
2. doner24
3. alekx
4. Brock Landers
5. Commander Santa
6. batteriesnotincluded
7. JauneyStudios
8. BilltownSparty
9. Stryphos
10. NESFanatic
11. Generic
12. Limbofunk
13. GreatGadon
14. SAG26
15. rcorporon
16. KokiriChild
17. MasterBigCat
18. wasg13
19. TENGEN
20. jmbarnes101
21. Fox
22. MetalCyanide
23. br81zad
24. behemos
25. Majesty ZX
26. Vectrex

Reserve List:
1.
2.
3.
4.
5.

Story:
After the destruction of the World of Balance, the Returners headed back to Narshe to seek refuge from the Ghestahlian Empire. Narshe had somehow managed to survive the Light of Judgment. In a last ditch effort to thwart the Returners, the Ghestahlian Empire unleashes Bahamut upon the town, causing mass destruction to the village and mountains. With debris flying everywhere, and buildings crumbling down as if they were made of sand, the Returners managed to survive unscathed, mosty.

A voice is heard: "Can anyone tell me my name? I can't seem to remember anything!"

The town stares blankly at each other, trying to remember anything before the attack of Narshe.

"I can't remember anything, either!", another exclaimed.
"For the time being, we should take refuge in the caves". The town looked around at the rubble and agreed that would be the safest place to take shelter, until they can be certain that all dangers have been eliminated.

Welcome to WEREWOLF VI: The Caves of Narshe

[Game Settings]
Game Start: TBA
Game Day length: 3 Days/72 Hours
Game Night Length: 48 Hours
Day Start/End Times: 9 PM EST (or 9 PM NintenoAge time)
Number of Players: TBA

RULES: (copied from Kokiri, Red, and Fox, modified to fit the theme / updated info)

1.] Object of the Game
The object of "Are you a werewolf" is dependent on which side of the game you're on. The majority of players are split between 2 factions (werewolf and town), while others may be an independent player if the GM decides to use them. For the purposes of this game, the factions are:
  • Ghestalhian Empire/Empire/Wolf
  • Returners/Town
  • Independent
2.] Game Days and Game Nights
The Game Day is divided into 2 cycles: Day and Night. Some characters may have abilities that can be used during the daytime, or nighttime, depending on the abilities and will be noted on a players role card.

2a.] Game Day
The Game Day will last the duration specified in the [GAME SETTINGS] section above. During this time, players may post freely in the main WEREWOLF VI thread (unless otherwise specified). During this period, players are encouraged to remove a player from the game by casting a majority vote in which player to lynch, or remove permanently from the game. Once night falls and the Day Summary as been posted, nobody is allowed to post in the main thread until the beginning of the next Game Day.

2b.] Game Night
Unless otherwise stated by a mod, the Game Night will last 48 hours, or 2 full days. During this period, any player with a night role may choose to use their skills by PM'ing the GM (dra600n). At the end of the night, a Night Summary will be posted and will begin the next Day.

3.] Voting
Voting can happen at any time during the Game Day as long as your character is allowed to speak. To vote, all you need to do is either bold your vote like this:

  • VOTE: dra600n
or by using asterisks (*) like this:

  • **VOTE: dra600n
Failure to do either will result in the vote not being counted.

You may also change your vote anytime you'd like you, except when the final vote for the day occurs. Unvoting does not need to be in the same post as a vote. To unvote, follow the guidelines above for voting:
  • UNVOTE: dra600n
  • **UNVOTE: dra600n
Failure to do so will result in the unvote not being counted and all other votes during the Game Day to be invalid.

4.] Posting
Unless otherwise stated by the GM, all posting will cease at the time of the last lynch vote or when the time for the Day to ends, whichever occurs first. Warnings are as follows:
  • First Offense: Warning
  • Second Offense: Replacement (if a replacement can't be made, a modkill will take place)
  • First Offense for a lynched player: 1 Game Ban (if discussion that could alter the game takes place)
The 1 Game Ban might sound strict, but this could potentially ruin the fun for other players if they've been working on a strategy that adheres to the rules and guidelines.

Do not quote verbatim anything from the GM. You may paraphrase, reword, summarize, etc. any messages, but nothing can be a direct quote (even if you give citations and use MLA format). First offense: Modkill/Replacement

You may double post. Sometimes this game can move quickly and you may miss some stuff that was posted during your response. Triple posting is allowed after 45 minutes of inactivity in the thread.

4a.] Private Messages, Deleting Posts, and Editing Posts
All are a no-no.
  • First offense for Private Messages and Editing Posts: Warning
  • Second offense for PM's and Editing Posts: Replacement (or modkill if a replacement isn't available)
  • First offense for deleting a post: 1 game ban + modkill
If I deem you causing trouble with too many First Offenses, I have right to Replace or Modkill you, and if the situation is deemed severe enough by at least three approved NintendoAge mods, bans from future games, or blacklisting may be applied to a rule-breaker.

5.] Modkills
Modkills may happen at anytime the GM deems fit and necessary. Anyone who purposefully tries to get themselves modkilled to alter the game will receive a 1 game ban. Modkills will be annouced in the day or night summaries. Night captures are not considered modkills, but kills of skill/ability owner.

6.] Death
Death is not permanent unless otherwise stated by the GM. While your character is in a death state, you may not post in the main thread under and circumstances until the game is over. This includes bumps, vote counts, etc. First offense: One Game Ban

7.] Inactivity
Inactivity is considered to have less than 2 posts during the Game Day. This is ignored for exceptionally short game days (less than 50% of the alotted time) or prematurely ended.
  • First Offense: PM Reminder
  • Second Offense: Replacement/Modkill
8.] Common Roles
Below is a list of common roles that are typically found in Werewolf. These roles are not set in concrete and may be altered by the GM, new roles may be created, and other roles may not make an appearance. This is just to give you an idea of what roles look like and what their basic functions may be.
  • Townie/Vanilla Townie: No Night Role, must use logic to find the wolves by what they say during the Day.
  • Mason: No Night Role. May speak, at times defined by the Moderator, with another specified member of the town outside of the game thread. Usually defined as Town/Town aligned, but can sometimes not be so.
  • Neighbor: No Night Role. May speak, at times defined by the Moderator, with another specified member of the village outside the game thread. No defined Role Alignment pairing.
  • Priest: Night Role. May try to save one member of the village from attacks during the Night. Whether this saves them from all attacks or just one is up to the moderator.
  • Seer: Night Role. May investigate one member of the village to learn their alignment.
  • Detective: Night Role. May investigate one member of the village to learn their Role Card/Abilities.
  • Tracker: Night Role. May follow one member of the village to see what they do.
  • Watcher: Night Role. May follow one member of the village to see who targets them.
  • Vigilante/Independent: Night Role. May remove one member of the village from the game.
  • Role Blocker: Night Role. May stop member of the village from using their role.
  • Alpha: Passive. Investigations of their Alignment return as "Town."
9.] Clarification of Rules, Roles, etc.
If there's some clarification on the rules that you'd like from the GM, you may ask in the main game thread. Questions that would alter the game play if answered will not be answered, such as "GM, does exist in this game". If you need clarification on a role or anything that might identify you in any regard, it would benefit the player to contact the GM via Private Messaging.

-------------------------
Proud owner of post #1800 in Inner Circle HQ thread


Edited: 03/03/2016 at 05:28 PM by dra600n

Jan 21, 2016 at 6:58:24 AM
dra600n (300)
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(Adym \m/) < Bonk >
Posts: 16976 - Joined: 09/16/2010
Connecticut
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Day 2 Voting Log
Item Votes:

  • Brock Landers (0)
    1. Limbofunk
    2. Alakhira
    3. Alakhira (unvote)
    4. Limbofunk (unvote)
  • br81zad (1)
    1. batteriesnotincluded
  • Alekx (11)
    1. jmbarnes
    2. alekx
    3. JauneyStudios
    4. batteriesnotincluded
    5. rcorporon
    6. alakhira
    7. NESFanatic
    8. Fox
    9. Limbofunk
    10. Stryphos
    11. SAG26
    12. Majesty ZX
    13. Brock
    14. Kokiri
    15. batteriesnotincluded (unvote)
Lynch Votes:

  • br81zad (7)
    1. batteriesnotincluded
    2. SAG26
    3. SAG26 (unvote)
    4. batteriesnotincluded (unvote)
    5. batteriesnotincluded
    6. batteriesnotincluded (unvote)
    7. alakhira
    8. batteriesnotincluded
    9. Majesty ZX
    10. JauneyStudios
    11. Great Gadon
    12. NESFanatic
    13. Brock Landers
    14. rcorporon
    15. batteriesnotincluded (unvote)
    16. Majesty ZX (unvote)
    17. Stryphos
    18. rcorporon (unvote)
    19. doner24
  • Fox (0)
    1. batteriesnotincluded
    2. batteriesnotincluded (unvote)
    3. Majesty ZX
    4. KokiriChild
    5. KokiriChild (unvote)
    6. Majesty ZX (unvote)
  • Brock Landers (6)
    1. jmbarnes101
    2. rcorporon
    3. Generic
    4. SAG26
    5. rcorporon (unvote)
    6. alekx
    7. jmbarnes101 (unvote)
    8. Majesty ZX
    9. Commander Santa
    10. Limbofunk
  • BilltownSparty (1)
    1. wasg13
  • alekx (0)
    1. Commander Santa
    2. Commander Santa (unvote)
  • Commander Santa (0)
    1. alekx
    2. alekx (unvote)
  • rcorporon (3)
    1. Great Gadon
    2. Great Gadon (unvote)
    3. br81zad
    4. batteriesnotincluded
    5. doner24
    6. jmbarnes101
    7. KokirChild
    8. Majesty ZX
    9. batteriesnotincluded (unvote)
    10. doner24 (unvote)
    11. Majesty ZX (unvote)
  • Limbofunk (1)
    1. batteriesnotincluded
    2. KokiriChild
    3. batteriesnotincluded (unvote)
    4. batteriesnotincluded
    5. batteriesnotincluded (unvote)
    6. KokiriChild (unvote)
    7. batteriesnotincluded
  • dra600n (0)
    1. Commander Santa
    2. Commander Santa (unvote)
  • Doner24 (0)
    1. batteriesnotincluded
    2. batteriesnotincluded (unvote)
  • Vectrex (1)
    1. BilltownSparty



Day 1 Voting Log



Votes for Tengen (0):
  1. Brock Landers
  2. Brock Landers (Unvote)
Votes for doner24 (0):

  1. alekx
  2. alekx (Unvote)
Votes for KokirChild (0):

  1. Fox
  2. Fox (Unvote)
Votes for alekx (1):

  1. doner24
  2. rcorporon
  3. Jauney Studios
  4. Commander Santa
  5. Metal Cyanide
  6. Vectrex
  7. behemos
  8. KokirChild
  9. doner24 (Unvote)
  10. Limbofunk
  11. Fox
  12. JauneyStudios (Unvote)
  13. behemos (Unvote)
  14. KokiriChild (Unvote)
  15. Limbofunk (Unvote)
  16. Fox (Unvote)
  17. rcorporon (Unvote)
  18. Metal Cyanide (Unvote)
  19. Commander Santa (Unvote)
Votes for rcorporon (3):

  1. KokiriChild
  2. Great Gadon
  3. Metal Cyanide
  4. Alakhira
  5. Metal Cyanide (Unvote)
Votes for Majesty ZX (4):

  1. Fox
  2. NESFanatic
  3. batteriesnotincluded
  4. rcorporon
  5. Metal Cyanide
  6. rcorporon (Unvote)

Votes for br81zad (3):

  1. TENGEN
  2. jmbarnes101
  3. rcorporon

-------------------------
Proud owner of post #1800 in Inner Circle HQ thread


Edited: 02/08/2016 at 02:01 PM by dra600n

Jan 21, 2016 at 6:58:29 AM
dra600n (300)
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(Adym \m/) < Bonk >
Posts: 16976 - Joined: 09/16/2010
Connecticut
Profile
Warning Log:
Brock Landers: Editing Posts. First warning

-------------------------
Proud owner of post #1800 in Inner Circle HQ thread


Edited: 02/03/2016 at 06:20 PM by dra600n

Jan 21, 2016 at 6:58:33 AM
dra600n (300)
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(Adym \m/) < Bonk >
Posts: 16976 - Joined: 09/16/2010
Connecticut
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Reserved for later use

-------------------------
Proud owner of post #1800 in Inner Circle HQ thread

Jan 21, 2016 at 8:53:45 AM
alakhira (134)
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(Martin ) < Lolo Lord >
Posts: 1876 - Joined: 02/25/2013
Connecticut
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Sign me up! I voted for the 48 hour day for a quicker paced game.

-------------------------

Switch Friend Code: SW-0309-0134-0531
Now Playing: Moonlighter
Recently Completed: Minit, Dragon Quest Builders, Hollow Knight, Ys VIII


Jan 21, 2016 at 9:07:51 AM
MODERATOR
doner24 (326)
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(Jesse D) < Bowser >
Posts: 6286 - Joined: 02/13/2010
Minnesota
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In

-------------------------

WTB: Please help me find the following items
Hurricanes and Super Copa Boxes

 


Jan 21, 2016 at 9:11:00 AM
alekx (108)
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(Alexander Kong) < Bowser >
Posts: 6383 - Joined: 06/09/2010
Alberta
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Im in. This will be my first. I have been following the tmnt version since the beginning and think i have a good grasp on the mechanics.

Jan 21, 2016 at 9:52:25 AM
Brock Landers (61)
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< Wiz's Mom >
Posts: 11668 - Joined: 05/04/2014
Federated States of Micronesia
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Yep

-------------------------

Writing about every SNES game - Volume VIII (#400-351) - Migrating to snesrankings.com as we speak
SNES Set - 716/723 (Casper)
Switch: SW-6880-6470-3131

Jan 21, 2016 at 10:07:29 AM
dra600n (300)
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(Adym \m/) < Bonk >
Posts: 16976 - Joined: 09/16/2010
Connecticut
Profile
Originally posted by: alakhira

Sign me up! I voted for the 48 hour day for a quicker paced game.

I think a quicker paced game would be beneficial. There's been a lot of times where the main thread doesn't get much activity for an entire day, so if the majority are on board, then I'll reduce it down to 2 days.
Originally posted by: alekx

Im in. This will be my first. I have been following the tmnt version since the beginning and think i have a good grasp on the mechanics.
It's basically a giant game of Clue. You get your roles, and you have to figure out who's on your team and eliminate all competition, and you generally get clues when people use their abilities and upon death of players. I hope you enjoy it!

 

-------------------------
Proud owner of post #1800 in Inner Circle HQ thread

Jan 21, 2016 at 10:40:59 AM
Commander Santa (178)
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(Santa ) < King Solomon >
Posts: 3065 - Joined: 03/03/2013
New York
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Sign me up.

Promise not to talk much this game.

-------------------------

Santa's 8-bit Xmas Hall of Heroes
bunnyboy, psychobear85, superbobby, captmorgandrinker, guillavoie, KHAN Games (backup from Jon Solo), fsped09 & zi



Edited: 01/21/2016 at 10:41 AM by Commander Santa

Jan 21, 2016 at 11:16:55 AM
batteriesnotincluded (19)
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(Devil S. Advocate) < Lolo Lord >
Posts: 1893 - Joined: 03/16/2015
Michigan
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Originally posted by: Commander Santa

Sign me up.

Promise not to talk much this game.



Hmm...That's a wolfish thing to say.

I'm for shorter days as well.

And sign me up, yo.

Jan 21, 2016 at 11:33:18 AM
dra600n (300)
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(Adym \m/) < Bonk >
Posts: 16976 - Joined: 09/16/2010
Connecticut
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Added you both to the list

I also updated the first post with the rules and the theme/scenario/story

-------------------------
Proud owner of post #1800 in Inner Circle HQ thread

Jan 21, 2016 at 11:38:38 AM
SwiftFrost (200)
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< King Solomon >
Posts: 3311 - Joined: 09/30/2011
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I've never played but have been reading the last two fairly frequently. I'd like to jump in on this one, if having a new guy is coo with the vets.

-------------------------

Jan 21, 2016 at 11:39:42 AM
dra600n (300)
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(Adym \m/) < Bonk >
Posts: 16976 - Joined: 09/16/2010
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Originally posted by: JauneyStudios

I've never played but have been reading the last two fairly frequently. I'd like to jump in on this one, if having a new guy is coo with the vets.
Of course! Welcome aboard

 

-------------------------
Proud owner of post #1800 in Inner Circle HQ thread

Jan 21, 2016 at 12:11:33 PM
BilltownSparty (87)
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(Ben ) < Kraid Killer >
Posts: 2047 - Joined: 02/25/2013
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love clue love dragooooooooooooooon so yea ill do anything once! sign me up buttercup

-------------------------
Currently Playing mario sunshine, Lost vikings and paper mario color splash hd

Jan 21, 2016 at 12:13:40 PM
Stryphos (306)
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(Bubble Man) < King Solomon >
Posts: 4258 - Joined: 07/26/2013
Michigan
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Theme sounds very cool! I'm up for trying this as long as you don't mind someone who is new to these mechanics

-------------------------
Haves     |     Wants

Jan 21, 2016 at 12:29:59 PM
Brock Landers (61)
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< Wiz's Mom >
Posts: 11668 - Joined: 05/04/2014
Federated States of Micronesia
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I had to google Caves of Narshe, which I'm now embarrassed to say comes from one of my favorite games of all time. I just haven't played through it in nearly 20 years

Still, I know nothing about Pokemon or Ninja Turtles post-1991, so it'll be nice to at least know something about the theme.  Plus, just think of the crazy roles you can come up with!

-------------------------

Writing about every SNES game - Volume VIII (#400-351) - Migrating to snesrankings.com as we speak
SNES Set - 716/723 (Casper)
Switch: SW-6880-6470-3131


Edited: 01/21/2016 at 12:30 PM by Brock Landers

Jan 21, 2016 at 1:02:28 PM
dra600n (300)
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(Adym \m/) < Bonk >
Posts: 16976 - Joined: 09/16/2010
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Awesome to see some new players on board!

-------------------------
Proud owner of post #1800 in Inner Circle HQ thread

Jan 21, 2016 at 1:08:05 PM
NESfanatic (7)
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< Lolo Lord >
Posts: 1765 - Joined: 06/23/2013
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In

Jan 21, 2016 at 3:02:03 PM
Generic (27)
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(Eric ) < Kraid Killer >
Posts: 2057 - Joined: 10/18/2012
New Mexico
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I'm in

-------------------------
Originally posted by: alekx

your a nintendo collector, its not a lady killer hobby... Try selling drugs or settle for an ugly chick.

Jan 21, 2016 at 5:11:13 PM
Limbofunk (160)
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(Otto Man) < King Solomon >
Posts: 3850 - Joined: 04/12/2007
New York
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I'll play

-------------------------

0


Jan 21, 2016 at 5:48:49 PM
GreatGadon (3)
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(Robert ) < Ridley Wrangler >
Posts: 2663 - Joined: 04/23/2015
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Ill join. I'd like shorter days, also to keep things moving my only problem is I think people will play the im busy card way more then they already are now.  That and the days that there is a lightning fast lynch, some people might get booted for inactivity.


Edited: 01/21/2016 at 05:53 PM by GreatGadon

Jan 21, 2016 at 7:25:26 PM
dra600n (300)
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(Adym \m/) < Bonk >
Posts: 16976 - Joined: 09/16/2010
Connecticut
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Originally posted by: GreatGadon

Ill join. I'd like shorter days, also to keep things moving my only problem is I think people will play the im busy card way more then they already are now.  That and the days that there is a lightning fast lynch, some people might get booted for inactivity.

Awesome

I also agree about shorter days, but there are a few that brought up valid points on why it's necessary. I think the current round is using 4 days, and I believe Mitch used 3 days (unsure). 2 days may be pushing it, so I may settle for 3 and see how it goes. The inactivity rule would be excused on fast lynch days or days that ended prematurely

 

-------------------------
Proud owner of post #1800 in Inner Circle HQ thread

Jan 21, 2016 at 7:34:52 PM
SAG26 (53)
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(Shane Geiger) < El Ripper >
Posts: 1163 - Joined: 08/08/2009
Washington
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Count me in you evil Turtle swine! lol And ya I'm down for shorter game days.

-------------------------
Hey Yo!

Can NA Beat Every GameBoy Game? - 2015 <--Join Us!

Jan 21, 2016 at 7:50:59 PM
rcorporon (34)
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(Ron Corporon) < Lolo Lord >
Posts: 1627 - Joined: 02/17/2013
Ontario
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I'm enjoying TMNT so far despite my busy life meaning I haven't been as active as some.

If you guys will have me I'll join.

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