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Castlevania Score big points on stage 1

Mar 15, 2011 at 4:57:25 PM
Zing (23)
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(Daniel Corban) < Ridley Wrangler >
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I have been playing through without continues, keeping track of my high score, and restarting when my game is over. I can get to the first part of the last stage, but die miserably from those large bat things. Without trying too hard, my scores reach around 150-160k.

I always knew that killing several enemies with one throw of a weapon netted bonus points. I would do it when I could with the boomerang as I went through the stages, but I never spent much time with it. 

Today, I was working my way through the stage, when I realized that the "fire bomb" (I had to look that one up; I still call it holy water) also gave the bonus points. There is a point near some stairs at the end of a section where the zombies just keep coming if you stand around, so I milked some points there, then moved on. 

Then I found a much better place to do this. The very beginning of the final section before the boss, you can stand on the bottom left and throw fire at the oncoming groups of three to get 3000 points per group. This area is slightly better than the previous area, because the zombies return immediately after death. I'd estimate you get about 1000 points per second. I stood around there as long as I could before time started getting low. I ended the stage with almost 100k, and that was without rushing. I can imagine breaking 200k if you are determined.

There may be other areas just as good or better than this. I'm not sure how exploitable this is with intentional deaths, as you start with zero hearts. I suppose if you had a seed of 10-20 hearts, you could generate enough from monster deaths to keep going until time runs out.

I will keep an eye out for an area that has the firebomb, a decent amount of hearts, and infinite enemies. You could probably get unlimited lives in this manner.

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Mar 15, 2011 at 5:32:57 PM
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B.A. (268)
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(Brian P.) < Master Higgins >
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I'm calling it holy water, always have, always will. I don't care what anyone tells me!

Mar 15, 2011 at 5:40:31 PM
Laserman (179)

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Me too! Good luck working on your high score.

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Mar 15, 2011 at 5:43:27 PM
Mog (140)
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(Mr Mog) < King Solomon >
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Originally posted by: Zing

I have been playing through without continues, keeping track of my high score, and restarting when my game is over. I can get to the first part of the last stage, but die miserably from those large bat things. Without trying too hard, my scores reach around 150-160k.


Tip for the bats, keep moving and don't stop for anything. The ones up top you need to jump and whip to freeze them for a second, and just keep moving past them. Again, don't stop. Don't even stop to jump and whip, you have to keep moving.

Mar 15, 2011 at 6:02:20 PM
Zing (23)
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(Daniel Corban) < Ridley Wrangler >
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I just played through again and got to Dracula, only dying once along the way. It took me all five of my lives to figure out how to kill him without getting hit, then I died at the monster. I did use the fire bombs on him, but without a II or III upgrade, it is hard to keep him in place. I bet if I had one more life I would have been able to do it on my second try.

When I got to the bats, I decided to just run for it. I only got hit once near the end of the bridge.

Using my points trick, which is technically on "stage 3", I was able to get 120k in points just from that level. My final score was 261310, which means almost half my points were just from level one. Crazy.

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Mar 15, 2011 at 6:12:11 PM
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(Aaron Poop) < Little Mac >
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I die at the Grim Reaper. Dude is a pain in the ass.

Mar 15, 2011 at 6:29:18 PM
Austin (72)
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(Austin M) < Lolo Lord >
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Does the "fire bomb" actually do anything to Dracula? I always thought it was a useless powerup for the final boss, although I never tried using it. Always stuck with the cross/boomerang, personally.

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Mar 15, 2011 at 6:35:06 PM
StanJr (5)
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(Stan D) < Eggplant Wizard >
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Yeah, I always use the cross-arang.

Point scumming is easy in Castlevania with the Zombies, but I wonder if the point value is worth the trade off contrasted with the points garnered from a speed run using no hearts.


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Mar 15, 2011 at 6:47:33 PM
Zing (23)
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(Daniel Corban) < Ridley Wrangler >
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What is the benefit of using no hearts? They only give 100 points per heart. I am talking about 1000 points per second here!

I actually find the Grim Reaper easier than Frankenstein. You can use the boomerang, which is usually at level II or III by then.

As for Dracula, no the fire bomb does nothing to his vampire form. The boomerang is the classic method of killing him. It was mentioned in the first issue of Nintendo Power. However, you can kill him without using any weapons by just jumping over his fireballs and whipping. The fire bomb is useful against his monster form. It doesn't do any damage, or very little damage, but it holds him in place, which makes it relatively easy to whip him.

It's convenient that Dracula's room provides both the boomerang and the fire bomb. The problem is that you can't use the boomerang without hitting the candle holding the fire bomb. So I just grab the fire bomb right away.

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Mar 15, 2011 at 8:29:13 PM
Austin (72)
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(Austin M) < Lolo Lord >
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Hm, maybe I will try that. I recall having a hard time defeating his first form without getting hit, without using the cross.

But yes, you probably earn many more points by point-leeching at the beginning of the game. Maybe we should do a tally on how much points the timer is worth as well? I have a feeling that leeching will still earn you more than that though.


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Edited: 03/15/2011 at 08:30 PM by Austin

Mar 15, 2011 at 8:39:36 PM
Elijah (161)
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(John (JD) Heins) < Wiz's Mom >
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I've always wondered, how much the Refs at Twin Galaxies allow you to milk points before they disqualify it. I think as long as your moving forward it's ok, when submitting a high score.

Of course if your just playing for fun, none of that matters.

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Mar 15, 2011 at 8:42:03 PM
Elijah (161)
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(John (JD) Heins) < Wiz's Mom >
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Originally posted by: jdheins

I've always wondered, how much the Refs at Twin Galaxies allow you to milk points before they disqualify it. I think as long as your moving forward it's ok, when submitting a high score.

Of course if your just playing for fun, none of that matters.


Wait a minute, Castlevania is timed isn't it.

If that's the case, spam away.

Interestingly enough, the Castlevania world record score was just beaten recently.


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Edited: 03/15/2011 at 08:42 PM by Elijah

Mar 15, 2011 at 9:10:01 PM
Stan (81)
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(Demonologist and Linguist Supreme) < Ridley Wrangler >
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Mog's right, don't bother fighting the bats, just keep moving. Don't use the boomerange on the count, either, it's worthless. Save your holy water and chuck like mad. It will slow him down when he's in werebat form. Regular count, just belt his head with the chain.

Mar 15, 2011 at 9:15:06 PM
Zing (23)
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(Daniel Corban) < Ridley Wrangler >
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Yes, the game is timed. I have yet to find a place where you could truly abuse it. The zombie areas do not have fire bombs or boomerangs. So if you die, you can't harvest them again. I get several 1ups when doing this, so if you could get a firebomb/boomerang in the same section, you would have infinite 1ups by harvesting until you die over and over.

The bad thing about this trick is that it makes the money bags seem so weak. Grabbing a 100 point bag doesn't even seem worth the time to walk over to it!

One thing I really need to do is memorize the locations of all the weapons. Once you get fire bomb level III right before Medusa, you can keep it until Dracula and just demolish the bosses. Medusa, Mummies, Frankenstein, and Grim Reaper are kept literally motionless with constant fire. A few times I accidentally picked up a boomerang or axe, ruining my fire bomb. Now I just proceed slowly, checking each candle and enemy before I pick up the drop.

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Edited: 03/15/2011 at 09:18 PM by Zing

Mar 15, 2011 at 10:02:40 PM
Jono1874 (22)
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(Mega Man) < Meka Chicken >
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I also discovered that trick recently. having the time limit kinda makes it like a race against the clock while you score massive points/extra lives. It does get agrivating when the zombies dont spawn in multiple numbers though.

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Mar 15, 2011 at 10:22:13 PM
Zing (23)
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(Daniel Corban) < Ridley Wrangler >
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They only reappear when you collect any items they drop. So if you kill three, and one drops a heart, only two will reappear until you collect the heart. Then the third appears.

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Mar 16, 2011 at 2:19:11 AM
Zing (23)
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(Daniel Corban) < Ridley Wrangler >
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I made it. I got to Dracula without dying and having 8 lives remaining. I died twice, but then finished him off.

This time, I decided to just blaze through the first stage and get to the zombie point as soon as possible, giving me the most time to farm points. Unfortunately, I ran out of hearts before my time was up. I also ended the level with slightly fewer points than usual. I guess all those bags do add up.

The "second quest" is ridiculous. Basically, everything does double the damage and there are flying enemies coming at you almost all the time. Bats, birds, medusa heads... almost non-stop. It gets particularly amusing when you reach a part where there are normally bats or medusa heads, since the game throws double at you during these parts! Getting through the crushing spikes with medusa heads is not easy. I lost most of my lives there. I made it to the Mummies, but I messed up and got hit. Stupid mistake. This pretty much ended the game for me, as I had to make my way across a bridge filled with birds and "dragon skull cannons" (I looked it up) with no whip upgrades since there is only one candle on the entire bridge. The cannons take 12 hits without the upgrade!

Great game. I'm sure I will play through it again someday, but it's time to move on.


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Mar 16, 2011 at 2:19:49 AM
Zing (23)
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(Daniel Corban) < Ridley Wrangler >
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Oh, and my final score was 404040. Odd coincidence.

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Mar 17, 2011 at 8:04:02 PM
Austin (72)
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(Austin M) < Lolo Lord >
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Thanks to this thread I booted up Castlevania on the VC and played with farming in mind. The first level is certainly good for farming. Just time it right to where zombies continuously come out in groups of three and you're good to go (I used the wall beneath the very first door. Position yourself properly and groups of three will come out of the far right wall).

Another way to farm is to use the bone pillar enemies. They shoot two fireballs, and sitting back at the right distance, you can throw a fire bomb in anticipation of the first fireball. It will hit it, then plow through the second one as well. I think you earn 1,800 points each time you do that. You have to time it perfectly though, and if you don't, your fire bomb will go through the first fireball (even though it clearly looks like it hits), and you will get damaged.

The best point for farming is on Death's stage. You can get the red skeletons (three max from what I was able to do), group them together in one sport and use the fire bomb repeatedly. Their respawn rate is about twice as fast as the reappearing zombies on the first stage. I had nearly 600,000 points by the time I finished this stage, and that's only because I got bored and decided to move on.

I went by the recommendations here and used the fire bomb on Dracula's second form. It worked like a charm! Defeating his first form without the cross though was tricky for me at first. Normally in the past I would use the cross to attack his fireballs, then whip his head. I found last night though that if you wait for him to open his cape and *then* jump, his fireballs will always shoot straight and if you distanced yourself properly, you will clear them without a hitch.

Last night was the first time I really bothered to play the second quest. God damn is it hard! The original Castlevania has been "easy" for me for well over a decade, and actually having to WORK to get through it is proving to be a shock to my system! I got a game over at the cave and had to continue three or four times, maybe more just to get past the water part. The increased numbers of merman and flying bats makes it extremely difficult. Using the stopwatch helps, but you only have a very limited amount of hearts.. d'oh!

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Edited: 03/17/2011 at 08:09 PM by Austin

Mar 17, 2011 at 9:54:45 PM
StanJr (5)
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(Stan D) < Eggplant Wizard >
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I think if you work it right, you can actually get more than three blood skeletons to appear near the crypts in the lab on Death's level. If I recall, you can scroll the existing ones off the screen where they spawn, and then coax them back and when you do another skeleton will appear in front of the crypts.

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Mar 17, 2011 at 10:43:16 PM
Austin (72)
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(Austin M) < Lolo Lord >
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Yeah, I tried that, haha. Didn't work for me.. That's actually how I got three on screen at once.

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Mar 18, 2011 at 8:32:29 PM
StanJr (5)
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(Stan D) < Eggplant Wizard >
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ok, three might be the limit, but I knew it could be done.

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