Originally posted by: 80sFREAK
Good stuff!
1) resistors in video amplifier - try 100 and 150 Ohm, instead of 220 Ohm and 2.2kOhm
2) if line of PPU is too long, you can compensate it by removing(or decreasing) 15pF capacitor
3) check ground layout around pin21 to avoid jailbars
4)
any general low power PNP silicon transistor will do the job
5) try to use clock after buffer transistor for PPU as well
P.S. How much for the "board only"?
I have measured the PPU clock line in the NES front loader and it is 4-3/4" long. In my v1.0 PCB, the length is only 3-1/2". I have tried 10pf and 33pf capacitors but there was no change from what I could tell.
I disconnected video ground (PPU pin 17) from the ground plane but there was no change in picture quality. I decided to leave all the PPU and video ground pins connected to the ground plane when using the composite PPU.
I tried replacing the 47pf caps with 56pf caps and that had no effect.
I tried tapping the PPU clock off the CPU clock and that did have an improvement in stability.
When testing Super C, the game actually froze soon after a game was started and required a reset. After tapping the PPU clock off the CPU clock, the game could be played. I also had Super Mario 3 freeze while I was playing, but this fixed that game as well.
Basically, what's going on with the composite PPU Super 8 is some games have graphics issues. As in the first video I posted, the composite PPU Super 8 worked great with Batman and Mega Man 2. Only 10% or so of the games I tested have these glitches which sometimes make the picture roll and appear out of sync.
I'm 90% sure the issues I'm having with the composite PPU are from the clock circuit. I think I'll need to make some changes or come up with a new clock circuit. Great.
The Super 8 with the RGB PPU works great and I haven't had any issues. All games tested played without glitches (except Mike Tyson's Punch Out.) I hooked it up to my CRT TV using component video from the Jrok converter and it had excellent picture. It's easily as good as a well done NES RGB mod.
I have lots of work left to do.