As many of you here know, I've been working on a book on the Famicom since 2016. The book had been something I conceptalized in my head since around 2012 or so, and has undergone many transformations over the course of time, but its path and destiny are by now pretty much set in stone. After about six months of doing absolutely nothing towards the project, I actually thought about killing it,but last week I sat down and took a look at what I had done, and I discovered that probably about 90% of the project had been completed anyways, so why not just try to wrap things up and get it released sometime early next year? I like the idea, anyways
On this point though is where I need your help, and hence why I am setting up this thread so we can discuss some things.
Scope:
Originally I was planning on having the book cover everything related to Famicom, but in 2016 or 2017 a few guys I know ended up releasing an extensive book covering *all* the Famicom Disk Releases, licensed and unlicensed. This made me start questioning the scope of my book, and then when I started researching costs if I actually tried to get a 2000+ page book published (i.e. not particularly feasible), I decided to have my book focus only on unlicensed games, bootlegs, and homebrew games. This scope suits my area of expertise best, and also avoids reinventing the wheel, while also allowing me to focus my efforts better on one area.
Size:
As the book is still going to be large (probably around 700 pages), I've felt it best to divide it roughly into two volumes:
Volume I:
-Introduction on Topics
-Unlicensed Famicom Games
Volume II:
-Famicom Disk System Exclusive Conversions to Carts (thanks to pirate companies)
-Nintendo (NES) cart to Famicom Conversions (thanks to pirate companies)
-Edutainment
-Multicarts
-Homebrew and Indie Games
-Unofficial Game Translations
-Clone Machines Gallery
-Other Related Stuff*
*I have some ideas in mind, but I don't want to reveal it here just yet.
Other Items:
-Information about JNCOTA games
-Information about Waixing games
-Information about Nanjing games
With these other items, here is the situation:
Little information is known about *most* of the JNCOTA games, as they are hard to find, and are all in Chinese. I have a large portion of the (known) Waixing games to exist, and actually have this section mostly completed. Regarding the Nanjing games, I have almost nothing done on this section (about 130 games or so), and actually own maybe only 1/3 - 1/2 of them. Again these are in Chinese, a lot of RPGs and what not.
For these three companies, it would add I'd reckon about 300 pages more onto the total scope of the project, if included. Some of these games would appeal to foreigners, though I'd guess only about 20% or so. I feel to include these in the same section as the other unlicensed original games would be sort of like if people started including Sachen games onto the "regular" NES games list. While purists would be interested, most would prefer them to be in their own section(s), due to being just so many titles (each company I listed above had 100 or so titles), and then not being particularly interesting to the average western gamer, no point in cluttering up the main section with it.
Publication:
I would like to release both volumes at the same time, as a set. I think I need to divide the book into two sections due to it being large (the section on unlicensed originals is easly just under 400 pages alone), but I want the work to be viewed as I had intended, which is united. Since I got the vast majority of information gathered and written, I think this really isn't a problem at all.
Thoughts and Questions:
#1: For a two volume set of books, equalling around 800 pages, what would you feel a fair price to pay would be?
#2: I am planning to take this to Kickstarter to raise money to get this book finalized and published. While I realize it is totally up to me, what do you think a realistic funding goal would be to strive for? My thought had been to include the sections on JNCOTA, Waixing, and Nanjing games as stretch goals, each company a separate stretch goal, thoughts?
#3: Does anyone have any suggestions on companies, if I were to try to self-publish this beast of a project? Or perhaps some publishers I could shop the final product to?
#4: Would you be interested in purchasing this work, when it is completed? Why or why not?
#5: Other thoughts and comments on the project?
Thanks guys! I know it might be odd to be asking so many questions about this, but I really would like to gain some feedback from everyone. I'm not expecting to get rich off of this project, but to be writing a roughly 800 page book on a niche / unknown market of video games, I hate to see this project tank too, not just due to the countless hours I've put into it, but also since I don't think any other collector in the west has access to such a collection to put together such a definitive work on the subject, either (I know this sounds arrogant, but I swear, I'm not trying to here, I'm just being realistic).
Thanks everyone for your input!