NintendoAge http://nintendoage.com/forum/ -Sqooner AVS Castlevania III full audio question http://nintendoage.com/forum/messageview.cfm?catid=106&threadid=167330 2016-10-27T21:43:00 -05.00 tbone3969 20 Originally posted by: AaronE
 
Originally posted by: kbob25

The Japanese version of CV3 does not work for the AVS with my Everdrive. Not sure what else I can do to get it to work. I just get a gray screen.

Thinking of buying the Japanese cart so I can experience the awesomeness of the music. Has anyone tried using the game genie or pro action replay codes with the AVS for this cart? Do any of the codes work?
Odd, it works fine for other people.

Typical EverDrive trouble shooting steps are: copy roms to computer, format SD card, reinstall OS from a fresh download from krikzz, install newly downloaded OS, and lastly either copy roms back over OR download a new set of roms (others have recommended the smokemonster rom set)

Related: http://nintendoage.com/forum/mess...

 
Working fine here. Make sure you have updated your firmware to 1.20b6. There are issues with compatibility on other firmwares that I encountered.

Reformat and reload everything fresh to the sd card. (no copying files to the computer and back again) 

Use the smokemonster everdrive pack from the epforums. It works great on my setup.
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AVS Castlevania III full audio question http://nintendoage.com/forum/messageview.cfm?catid=106&threadid=167330 2016-10-27T14:17:06 -05.00 tbone3969 20 Originally posted by: kbob25

The Japanese version of CV3 does not work for the AVS with my Everdrive. Not sure what else I can do to get it to work. I just get a gray screen.

Thinking of buying the Japanese cart so I can experience the awesomeness of the music. Has anyone tried using the game genie or pro action replay codes with the AVS for this cart? Do any of the codes work? Odd, it works fine for other people.

Typical EverDrive trouble shooting steps are: copy roms to computer, format SD card, reinstall OS from a fresh download from krikzz, install newly downloaded OS, and lastly either copy roms back over OR download a new set of roms (others have recommended the smokemonster rom set)

Related: http://nintendoage.com/forum/messageview.cfm?catid=106&threadid=167706

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AVS Castlevania III full audio question http://nintendoage.com/forum/messageview.cfm?catid=106&threadid=167330 2016-10-27T14:13:06 -05.00 tbone3969 20
Thinking of buying the Japanese cart so I can experience the awesomeness of the music. Has anyone tried using the game genie or pro action replay codes with the AVS for this cart? Do any of the codes work? ]]>
AVS Castlevania III full audio question http://nintendoage.com/forum/messageview.cfm?catid=106&threadid=167330 2016-10-04T21:22:39 -05.00 tbone3969 20
https://krikzz.com/forum/index.php?topic=3245.105 ]]>
AVS Castlevania III full audio question http://nintendoage.com/forum/messageview.cfm?catid=106&threadid=167330 2016-10-04T21:11:49 -05.00 tbone3969 20 Originally posted by: Bratwurst

Gimmick's audio has been corrected to near-perfect thanks to that custom mapper for the Everdrive, can confirm. When did the update to the OS release? Can you link me to some info?  

For reference in my search, the last talk of expansion audio support is around May 2013, and that confirms that the Sunsoft 5b chip is not accurately emulated!
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AVS Castlevania III full audio question http://nintendoage.com/forum/messageview.cfm?catid=106&threadid=167330 2016-10-04T21:07:07 -05.00 tbone3969 20 AVS Castlevania III full audio question http://nintendoage.com/forum/messageview.cfm?catid=106&threadid=167330 2016-10-04T20:01:02 -05.00 tbone3969 20 Originally posted by: Yelir

Originally posted by: ginoscope

I would still consider an everdrive because there are other games you can play with expansion audio like gimmick. Not to mention all the other countless games you can play.



I would not recommend an ED purely for the expansion audio games. Most of them aren't properly supported (including the game you mentioned).
Funny because I can play gimmick on my everdrive just fine using a custom mapper.

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AVS Castlevania III full audio question http://nintendoage.com/forum/messageview.cfm?catid=106&threadid=167330 2016-10-04T20:00:10 -05.00 tbone3969 20 AVS Castlevania III full audio question http://nintendoage.com/forum/messageview.cfm?catid=106&threadid=167330 2016-10-04T19:58:07 -05.00 tbone3969 20 Originally posted by: AaronE
 
Originally posted by: AirVillain

I have no idea what "full audio" for Castlevania even means.... anyone care to enlighten me?

I'm interested.... did the Famicom version have different audio?

Yes it had different audio. The FC version used a VRC6 mapper which has expansion sound that the NES version didn't have Whoa mama, that's cool.

See? You learn something new everyday.

Thanks for the heads up! ]]>
AVS Castlevania III full audio question http://nintendoage.com/forum/messageview.cfm?catid=106&threadid=167330 2016-10-04T19:54:38 -05.00 tbone3969 20 Originally posted by: AirVillain

I have no idea what "full audio" for Castlevania even means.... anyone care to enlighten me?

I'm interested.... did the Famicom version have different audio?
Yes it had different audio. The FC version used a VRC6 mapper which has expansion sound that the NES version didn't have
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