NintendoAge http://nintendoage.com/forum/ -Sqooner Can NA beat every Game Boy game in a year? - 2019 http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=185369 2019-10-19T16:59:53 -05.00 Splain 419
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Can NA beat every Game Boy game in a year? - 2019 http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=185369 2019-10-18T16:10:39 -05.00 Splain 419
Double Dragon 2 beat. I'd never played this version before. Much easier and almost no cheap deaths throughout, which means I beat it over a single lunch hour. If I woulda bought it as a kid and beat it on the way home, I'd still be happy I think. It's a game I woulda just beat over and over getting better and better at it. Overall, really good, but I enjoyed the 1st more.

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Can NA beat every Game Boy game in a year? - 2019 http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=185369 2019-10-16T18:43:05 -05.00 Splain 419 Originally posted by: Floating Platforms

I like it a lot too, it's hard to go wrong (although the C64 one I grew up with tried hard).  I had no idea you could bait the boss to drop off the edge. I would have been too scared that I would fall off myself and have to start over to even try that method.  I've also heard tale of some elbow method for enemies, but I don't know if that's a thing in this version. It didn't seem like you would need it anyway since you can't elbow those dang drawers!
I think the elbow was more of an NES thing. Gameboy is just punch punch kick kick and that gets you through most of the game. Speaking of bad ports, don't try the Atari 2600 one :\
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Can NA beat every Game Boy game in a year? - 2019 http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=185369 2019-10-15T20:31:28 -05.00 Splain 419 Can NA beat every Game Boy game in a year? - 2019 http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=185369 2019-10-15T13:32:28 -05.00 Splain 419 Originally posted by: Floating Platforms

Double Dragon is done.
I am not good at video games.  What took other GB console challenge streamers 3 hours max took me over 7.  What's sad is that this version is actually super easy until the last section in stage 4. Most of that time was spent trodding through the first 3 levels to get back and try again.  That last part was a huge jump in difficulty because of the randomly opening spike doors that suck you in and kill you instantly followed by the completely randomized drawer thingies coming from the wall that hurt you and send you back.  For the drawers, it's pure luck. I watched for a while and there is no pattern, you just have to go for it and hope you don't get hit.  On the spike doors, I eventually found that punching was the best attack to stay more grounded, but there's still chance to contend with.  It's such a long hallway that I rarely had much health leftover for the boss and I kept getting stuck in a loop of bullets where I would get hit by his gun as soon as I stood and couldn't escape.  Wouldn't be so bad if you could respawn where you died, like in the arcade (or possibly every other version of Double Dragon?), but you have to start at the beginning of the section to try again.  Punching is your best bet for the boss as well and stay above or below and punch when he walks to you.  Overall the game is fun but pared down a bit much. The music is good, the sprites are better than expected for the GB and the levels are close enough to what you know from the arcade. The enemy weapons are lacking. Part of the fun is being able to grab the bat or whip or whatever, but you rarely see them and when you do, it disappears after one enemy.  A lot of sacrifices had to be made to make this game fit on the cart, and it shows, but they kept the responsive controls and fun factor at least.


Next up for me is Mole Mania. I started last night and got through level 1. Already looking forward to exploring the rest of it.
For whatever reason I love the GB version of Double Dragon.. that said, that last level is a pain. The drawers are the worst part. The final boss is annoying so I usually just use the "stand at the bottom of the screen so he falls to his death" trick to beat him. Congrats on getting through it without that trick! It takes waaaaay more tries that way for sure.
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Can NA beat every Game Boy game in a year? - 2019 http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=185369 2019-10-15T11:15:38 -05.00 Splain 419 I am not good at video games.  What took other GB console challenge streamers 3 hours max took me over 7.  What's sad is that this version is actually super easy until the last section in stage 4. Most of that time was spent trodding through the first 3 levels to get back and try again.  That last part was a huge jump in difficulty because of the randomly opening spike doors that suck you in and kill you instantly followed by the completely randomized drawer thingies coming from the wall that hurt you and send you back.  For the drawers, it's pure luck. I watched for a while and there is no pattern, you just have to go for it and hope you don't get hit.  On the spike doors, I eventually found that punching was the best attack to stay more grounded, but there's still chance to contend with.  It's such a long hallway that I rarely had much health leftover for the boss and I kept getting stuck in a loop of bullets where I would get hit by his gun as soon as I stood and couldn't escape.  Wouldn't be so bad if you could respawn where you died, like in the arcade (or possibly every other version of Double Dragon?), but you have to start at the beginning of the section to try again.  Punching is your best bet for the boss as well and stay above or below and punch when he walks to you.  Overall the game is fun but pared down a bit much. The music is good, the sprites are better than expected for the GB and the levels are close enough to what you know from the arcade. The enemy weapons are lacking. Part of the fun is being able to grab the bat or whip or whatever, but you rarely see them and when you do, it disappears after one enemy.  A lot of sacrifices had to be made to make this game fit on the cart, and it shows, but they kept the responsive controls and fun factor at least.


Next up for me is Mole Mania. I started last night and got through level 1. Already looking forward to exploring the rest of it. ]]>
Can NA beat every Game Boy game in a year? - 2019 http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=185369 2019-10-09T17:32:54 -05.00 Splain 419
Yeah, that screen is...disappointing. It would be fine in Rugrats Golf, but I can't tell if the orange blobs are people or bushes or lava....  I wanted an oversized check with my custom name on it, dang it! ]]>
Can NA beat every Game Boy game in a year? - 2019 http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=185369 2019-10-09T15:18:42 -05.00 Splain 419
Lol, that Winner's Circle screenshot. Everything looks pretty good for a GB, except the banner looks terrible   ]]>
Can NA beat every Game Boy game in a year? - 2019 http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=185369 2019-10-09T10:54:34 -05.00 Splain 419
Splain, since you have some experience with this, do you know if the Skins challenge gives a different end screen? I was thinking about going in and trying that out just to complete my own personal winning screenshot collection, but I'll save myself the hour if I'll just end up in this winner's circle again.


Next up is going to be Double Dragon, which I'm hoping to complete tonight.  If it goes quick, then Mole Mania will be waiting. ]]>
Can NA beat every Game Boy game in a year? - 2019 http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=185369 2019-09-27T12:23:07 -05.00 Splain 419 Penguin Wars. I should try out the Switch remake. ]]>