Hello,
I was wondering... How did great composers like Koji Kondo and Jun Ishikawa composed the tracks for the old games??? Did they have trackers??? Did they have MIDI-converting programs??? But each sound engine was on it's own mood!!! Maybe these sound composers had to transcript their scores to raw sound engine data, obligating them having programming knowledge??
The same for graphics... How did they do???
I was wondering... How did great composers like Koji Kondo and Jun Ishikawa composed the tracks for the old games??? Did they have trackers??? Did they have MIDI-converting programs??? But each sound engine was on it's own mood!!! Maybe these sound composers had to transcript their scores to raw sound engine data, obligating them having programming knowledge??
The same for graphics... How did they do???