hi
Nintendulator debug mode doesn't all work. The registers and cpu trace windows are black. How can this be fixed?
Thank You
Did you click on CPU / Step (or Stop)? It won't show the CPU status when it's running.
Hey, this sorta has to do with Nintendulator RAM..
How come RAM is holding all desired values in all other emulators except in the newest version of Nintendulator? It holds all 07's in the area that's supposed to hold a map. And the previous version of Nintendulator doesn't have this problem.
Is this an in-depth-code-related-I-gotta-fix-this-myself problem, or is this explainable by perhaps... Quietust..?
What memory range? $6000-$7FFF on a mapper that doesn't support PRG RAM (i.e. a "common" mapper other than MMC1/MMC3/MMC5/MMC6)?
Oh! Stupid Stupid me! I have my X/Y coordinates saved in SRAM, and the SAV file for Nintendulator was probably saying they were $FF or something, because the SAV file didn't have the proper coordinates! And, I also don't have much of the map itself done, because I haven't even finished the map engine. I'm sorry, that was really dumb of me, I should've known that.
EDIT:
If you didn't understand that, it was working just fine, it was viewing a part of the map that I didn't edit yet.