OK, I'm trying to compile 6502 code in WLA for the NES, and I'm having some difficulty:
http://www.geocities.com/beneficii/test.zip (change ext to .nes)
http://www.geocities.com/beneficii/Test.asm
Because of the lack of documentation, I'm not sure what I'm doing wrong. When I look in the test.nes file, there is a bunch of crap before it gets to what I had assembled, containing the names of the source files. That is an issue. I think the purpose is for a linker? Even with that though, the ORGA'ing is done wrong if you look at the code, the first bank is missing and it omits a lot of bytes to fill the bank and the JMP statement goes to $0000 as opposed to $E000. Pay attention also to the ';'s throughout, which are omitted lines of code.
http://www.geocities.com/beneficii/test.zip (change ext to .nes)
http://www.geocities.com/beneficii/Test.asm
Because of the lack of documentation, I'm not sure what I'm doing wrong. When I look in the test.nes file, there is a bunch of crap before it gets to what I had assembled, containing the names of the source files. That is an issue. I think the purpose is for a linker? Even with that though, the ORGA'ing is done wrong if you look at the code, the first bank is missing and it omits a lot of bytes to fill the bank and the JMP statement goes to $0000 as opposed to $E000. Pay attention also to the ';'s throughout, which are omitted lines of code.