chmaster wrote:
1. The .bin created by makebin is a .nes or .chr?
File extensions are there so that the computer knows what program it should use to open the files, they don't have any impact on what the files actually are/contain. If it has the correct size you can use it as a CHR file just fine.
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2. If I enter some 00 in Translhextion and save it as a .chr, is it a clean .chr I can import bmp into?
I guess, but I can't say I'm 100% sure because I never used the import features of these tile editors. It seems you'd have to enter 4096 00's if you want a 4KB CHR file though, so "makebin" sounds like a less tedious option to create your empty file.
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Now I've already made my two 128x128 bmp. How can I include both 2 pattern tables into one .chr?
If you use a 128x256 BMP instead you will get a CHR file that will fill both pattern tables. If you already have 2 4KB CHR files, you can join them with "copy /b file1.chr + file2.chr file3.chr" in the command prompt. you could also simply include both files, one after the other, in your source code, no problem.