Hi! Some time I don't post anything here!
Out of curiosity: supposing I'm getting into NES programming/development, what would be the logical stages? At this time, I'm re-reading random docs, about the hardware and assembly (I was really enthusiastic about this some years ago), but I think I need some guidelines. So what about these steps in this order?
1 - learning basic notation (binaries, hex, etc)
2 - learning 6502 assembly
3 - learning the NES architeture
4 - analyzing NES game/app sourcecodes
5 - using the NES graphic apps do develop the backgrounds/rom hacking
6 - learning to use the develop progs: assemblers, compilers, etc.
Please I'd like you keep it simple for me to understand, since I'm really new at real NES programming.
Thanks in advance!
Out of curiosity: supposing I'm getting into NES programming/development, what would be the logical stages? At this time, I'm re-reading random docs, about the hardware and assembly (I was really enthusiastic about this some years ago), but I think I need some guidelines. So what about these steps in this order?
1 - learning basic notation (binaries, hex, etc)
2 - learning 6502 assembly
3 - learning the NES architeture
4 - analyzing NES game/app sourcecodes
5 - using the NES graphic apps do develop the backgrounds/rom hacking
6 - learning to use the develop progs: assemblers, compilers, etc.
Please I'd like you keep it simple for me to understand, since I'm really new at real NES programming.
Thanks in advance!