Hi guys!
I got another question for you - I can not explain that my own.
Lets have a look at this video - it is battletoads, level 2:
http://www.youtube.com/watch?v=wPd9TzBFc40
What puzzles me, is how did they manage to get that nifty parallax-effect?
Most of the time you see this effect, it is used in a horizontal manner ... and implemented with a line-counter (I guess). But in this game, it is used vertically. It looks very cool
How did they do that? What is their trick? Can you explain it to me? Enlighten me, please!
ninn, n00b.
I got another question for you - I can not explain that my own.
Lets have a look at this video - it is battletoads, level 2:
http://www.youtube.com/watch?v=wPd9TzBFc40
What puzzles me, is how did they manage to get that nifty parallax-effect?
Most of the time you see this effect, it is used in a horizontal manner ... and implemented with a line-counter (I guess). But in this game, it is used vertically. It looks very cool
How did they do that? What is their trick? Can you explain it to me? Enlighten me, please!
ninn, n00b.