Which good tutorial can you suggest me that deals with programming games for the NES?
I know I could just use Google, but I wouldn't know which tutorial is good.
In the end I want to be able to program a simple, small game, without scrolling, but with changing levels.
I already know how to program with high level languages like C++ (i.e. I could probably write "Donkey Kong" in a few days if I didn't have to learn DirectX first and could just use SDL or SFML for the graphics output and the music, so that I can concentrate on the game logic). But I have absolutely zero knowledge about Assembler. (Knowing how to use pointers is probably the most low-level stuff I ever came into contact with.)
So, which tutorial would be good for me? And how long would it probably take to know all the things to build such a game?
I know I could just use Google, but I wouldn't know which tutorial is good.
In the end I want to be able to program a simple, small game, without scrolling, but with changing levels.
I already know how to program with high level languages like C++ (i.e. I could probably write "Donkey Kong" in a few days if I didn't have to learn DirectX first and could just use SDL or SFML for the graphics output and the music, so that I can concentrate on the game logic). But I have absolutely zero knowledge about Assembler. (Knowing how to use pointers is probably the most low-level stuff I ever came into contact with.)
So, which tutorial would be good for me? And how long would it probably take to know all the things to build such a game?