There's a whole wiki for NES development where everything is explained. However, much of the stuff is the pure technical details: Which bit does what etc.
So, my question is: As someone whose game is probably 80% finished and who therefore generally knows how NES programming works, what articles from the wiki would you suggest me to read that might contain useful information?
For example, today I found this:
http://wiki.nesdev.com/w/index.php/Controller_Reading
Pretty interesting and important to know what's written there.
Also, some time ago, I read an article about the PPU and that you should buffer your PPU updates so that the NMI only needs to copy 1:1 etc.
So, what other articles should a developer read? Something that's not just a pure tech documentation, but actual articles that explain various things.
So, my question is: As someone whose game is probably 80% finished and who therefore generally knows how NES programming works, what articles from the wiki would you suggest me to read that might contain useful information?
For example, today I found this:
http://wiki.nesdev.com/w/index.php/Controller_Reading
Pretty interesting and important to know what's written there.
Also, some time ago, I read an article about the PPU and that you should buffer your PPU updates so that the NMI only needs to copy 1:1 etc.
So, what other articles should a developer read? Something that's not just a pure tech documentation, but actual articles that explain various things.