According to the Wiki:
Has this been confirmed via testing on original hardware? It seems very unlikely to me. How is the MMC5 supposed to know whether sprites are 8x8 or 8x16?
Quote:
Registers $5120-$5127 apply to sprite graphics and $5128-$512B for background graphics, but ONLY when 8x16 sprites are enabled.
Otherwise, the last set of registers written to (either $5120-$5127 or $5128-$512B) will be used for all graphics.
Otherwise, the last set of registers written to (either $5120-$5127 or $5128-$512B) will be used for all graphics.
Has this been confirmed via testing on original hardware? It seems very unlikely to me. How is the MMC5 supposed to know whether sprites are 8x8 or 8x16?