RandomNobody wrote:
Was everyone on MS-DOS?
No. This was sufficiently early that there was no PC monopoly. We know of people using C64s, Ataris, and a bunch of Japan-specific computers.
ccovell has some pictures of magazines describing the development process
https://chrismcovell.com/secret.html#calendarQuote:
Did Nintendo ship developers an assembler and example code?
Not meaningfully. Western developers were given "a badly translated" copy of the original CPU, PPU, and memory mapper datasheets. Given the number of photographs we've seen of differing custom hardware used to develop Famicom games, it's likely that Japanese developers only had the same datasheets.
e.g. There's a video of the
The Making of Solstice.
Quote:
Did they have access to something resembling a debugger?
No.
Quote:
Did they use any type of source control?
Just the "make multiple copies of your data" sort. CVS was created in 1985. RCS was created in 1982 and SCCS publicly released in 1977, but I don't think either found their way off the UNIX systems at the time... then again, I remember reading of one developer who specifically asked for a UNIX workstation for ... version control?