Two reasons,
#1: I do not have MSVC 6.0 to build a version of the custom VirtuaNES build that handles MP3s
#2: I tried looping WAVs in Sega Li using C++ and failed.
So I am trying to loop Sega Li's Jaleco WAVs, Possibly using the Mingw C++ source (By modifying Sega Li) or using 2a03/6502 code (Making a ROM).
Example: In the Japanese GameBoy (GB-Z80) version of ''The Bugs Bunny Crazy Castle 1'' (A.K.A Mickey Mouse 1 [J]) during the title screen and player status menu, It loops the same song after the selected (title) song is over!
Does anyone know some way to loop Jaleco WAV Samples/Music?
code for looping jaleco WAVs for Sega Li is appreciated
If this does not make any sense to you. Please do not post here.
#1: I do not have MSVC 6.0 to build a version of the custom VirtuaNES build that handles MP3s
#2: I tried looping WAVs in Sega Li using C++ and failed.
So I am trying to loop Sega Li's Jaleco WAVs, Possibly using the Mingw C++ source (By modifying Sega Li) or using 2a03/6502 code (Making a ROM).
Example: In the Japanese GameBoy (GB-Z80) version of ''The Bugs Bunny Crazy Castle 1'' (A.K.A Mickey Mouse 1 [J]) during the title screen and player status menu, It loops the same song after the selected (title) song is over!
Does anyone know some way to loop Jaleco WAV Samples/Music?
code for looping jaleco WAVs for Sega Li is appreciated
If this does not make any sense to you. Please do not post here.