Hi, I'm one of those developers who doesn't let anyone know anything about his projects until they're (almost) done. How about Geometry Wars?
Screenshots:
http://www.evilemp1re.com/kasumi/GalaxyNESTitle.png
http://www.evilemp1re.com/kasumi/GalaxyNESGameplay.png
Rom + Readme: http://evilemp1re.com/kasumi/Galaxy%20NES%20000.zip
This has been a labor of love for me for the last four months. I'm somewhat hesitant about releasing it for a reason or two. I'm really only doing it because I want to know if this game will run on a real NES. The only reason I can think of that it wouldn't is that it doesn't clear out the sprites on reset. In any case, powerpak users, let me know. I'd like to buy one, but it'd be totally pointless if it doesn't run this.
In any case this a clone of Geometry Wars. Controls for those who are too lazy to read the readme. (I don't blame you for it)
A: Shoot Forwards
B: Shoot Backwards
The ship shoots in the current direction you're traveling in. No more, no less. The direction the ship is facing has nothing to do with where you shoot. It's only affected by the last button you pressed. If you're moving mostly up and a little to the right, you'll shoot mostly up and a little to the right.
Left and right only control horizontal movement, up and down only control vertical movement. (Reposted from below)
A+B: Enter Turret Mode. Stops your ship so you can fire without moving. Releasing B first make you fly in the direction you're shooting. Releasing A first lets you exit turret mode without moving.
Select: Use a bomb
Start: Pause the game.
The game starts out REALLY slow, but it gets very difficult if you keep playing. So give it a chance, don't write it off as easy in the first minute.
I would REALLY appreciate it if you read the readme anyway though...
Btw, this game is made with nesasm. WOO!
My High Score is 438,000, but I got that before it added lives and bombs. In all honesty I haven't really tried to get a high score on the latest version. Testing it has taken most of the fun out of it for me.
Edit: I will probably make several other NES games, but not anytime soon. There are a few other games I want to remake, but I think I'm gonna make some original games first. I don't want to be known as "that guy who remakes recent games for the NES".
Look for a platform engine test from me next I guess.
Edit2: Post high scores if you want. Unless the moderators would have a problem with that.
Edit3: For those who haven't played the game this is based on, Here's what it looks like
http://www.youtube.com/watch?v=y-_qlaywKBs
Screenshots:
http://www.evilemp1re.com/kasumi/GalaxyNESTitle.png
http://www.evilemp1re.com/kasumi/GalaxyNESGameplay.png
Rom + Readme: http://evilemp1re.com/kasumi/Galaxy%20NES%20000.zip
This has been a labor of love for me for the last four months. I'm somewhat hesitant about releasing it for a reason or two. I'm really only doing it because I want to know if this game will run on a real NES. The only reason I can think of that it wouldn't is that it doesn't clear out the sprites on reset. In any case, powerpak users, let me know. I'd like to buy one, but it'd be totally pointless if it doesn't run this.
In any case this a clone of Geometry Wars. Controls for those who are too lazy to read the readme. (I don't blame you for it)
A: Shoot Forwards
B: Shoot Backwards
The ship shoots in the current direction you're traveling in. No more, no less. The direction the ship is facing has nothing to do with where you shoot. It's only affected by the last button you pressed. If you're moving mostly up and a little to the right, you'll shoot mostly up and a little to the right.
Left and right only control horizontal movement, up and down only control vertical movement. (Reposted from below)
A+B: Enter Turret Mode. Stops your ship so you can fire without moving. Releasing B first make you fly in the direction you're shooting. Releasing A first lets you exit turret mode without moving.
Select: Use a bomb
Start: Pause the game.
The game starts out REALLY slow, but it gets very difficult if you keep playing. So give it a chance, don't write it off as easy in the first minute.
I would REALLY appreciate it if you read the readme anyway though...
Btw, this game is made with nesasm. WOO!
My High Score is 438,000, but I got that before it added lives and bombs. In all honesty I haven't really tried to get a high score on the latest version. Testing it has taken most of the fun out of it for me.
Edit: I will probably make several other NES games, but not anytime soon. There are a few other games I want to remake, but I think I'm gonna make some original games first. I don't want to be known as "that guy who remakes recent games for the NES".
Look for a platform engine test from me next I guess.
Edit2: Post high scores if you want. Unless the moderators would have a problem with that.
Edit3: For those who haven't played the game this is based on, Here's what it looks like
http://www.youtube.com/watch?v=y-_qlaywKBs