In this post, Hamtaro126 wrote:
tepples wrote:
There are plenty of BASIC interpreters for NES-class hardware.
Wrong! There are 2 of them, Family Basic is too limited, and the problem with the BASIC interperter (NBasic/NESASM) we have now is the incompatibility with the real NES.
I apologize for my vagueness: By NES-class I didn't necessarily mean NES-compatible. The NES with SNROM has more RAM (10+8 KiB) than a stock ZX81 (1 KiB), a stock PET (5 KiB), a stock VIC-20 (5 KiB), or even a stock Apple II (16 KiB).
The one thing stopping me from making some sort of integer BASIC myself is the lack of any sort of standard keyboard interface to a 72-pin system. Or should I try some sort of "choose keywords from a menu" program input technique like that used on TI-83, TI-86, and TI-89 series graphing calculators?