My megaman 3 rom hack uses the MMC5 mapper, and i only posted about this on romhacking.net.
Well I just was curious in wanting to know how well, if my game can run on a real NES or not. I don't own a NES at all, or any of that stuff so i would never be able to find out myself. No one seems to have a NES or the tools i guess, from romhacking.net when i posted a couple weeks ago.
And i was told in the #rom-hacking IRC channel to try posting here instead cause on of you guys like loopy or blargg may have a game with the mmc5 mapper.
I know next-to-no people will probably ever have one in reality or ever consider playing my game someday in the future on a nes, but i was only just still curious anyways.
The thing is my game doesn't work well or at all on old outdated emulators like virtuaNES, Jnes, or old ones.
Only nestopia, nintendulator, and fceuxd 2.03 or higher are the few that truly work 100%.
So i was wondering first of all if any of you guys might have a NES, MMC5 board, and at least a SRAM battery with minimum of 16 KB ram, not 8, to test my game out and see how well it could work on a real nes.
Well I just was curious in wanting to know how well, if my game can run on a real NES or not. I don't own a NES at all, or any of that stuff so i would never be able to find out myself. No one seems to have a NES or the tools i guess, from romhacking.net when i posted a couple weeks ago.
And i was told in the #rom-hacking IRC channel to try posting here instead cause on of you guys like loopy or blargg may have a game with the mmc5 mapper.
I know next-to-no people will probably ever have one in reality or ever consider playing my game someday in the future on a nes, but i was only just still curious anyways.
The thing is my game doesn't work well or at all on old outdated emulators like virtuaNES, Jnes, or old ones.
Only nestopia, nintendulator, and fceuxd 2.03 or higher are the few that truly work 100%.
So i was wondering first of all if any of you guys might have a NES, MMC5 board, and at least a SRAM battery with minimum of 16 KB ram, not 8, to test my game out and see how well it could work on a real nes.