I figure this is one of those questions that may or not be mentioned in the Wiki or the messageboards but is obscure enough to come out and ask. can I read the PPU pallette? I thought it was possible, but it seems this block of code
lda $2002
lda #$3F
sta $2006
ldx #$01
stx $2006
ldx $2007
ldx $2007
inx
stx $2007
has no effect on x. unless it's got something to do with the x register or my emulator (FCEUXd 1.0), am I correct in assuming that it's the palette region of the NES PPU that just can't be read?
Code:
lda $2002
lda #$3F
sta $2006
ldx #$01
stx $2006
ldx $2007
ldx $2007
inx
stx $2007
has no effect on x. unless it's got something to do with the x register or my emulator (FCEUXd 1.0), am I correct in assuming that it's the palette region of the NES PPU that just can't be read?