Has anyone ever tested connecting PPU A12 to the IRQ line on a powerpak or something, and tested it out on hardware to see if you could get interrupts generated every scanline when it switches from BG to Sprites?
Obviously, you'd need a software delay for 85 ppu pixels after an interrupt to not get bothered further.
Obviously, you'd need a software delay for 85 ppu pixels after an interrupt to not get bothered further.