Hey everyone,
Recently I've been working on this game, I thought I'd share the results and hopefully get some feedback. It's my second attempt at writing an NES game, so don't get your hopes up It's a simple puzzle game where you have to put mirrors on the board in order to make sure laser beams hit all targets, something like this:
It's a very common concept, but I'm not sure if it's ever been implemented on the NES (has it?).
What I have now is a early "alpha" version or whatever you want to call it - there is 13 levels (4 four being a very simple tutorial), graphics and sound effects suck, and there is no music. But it's playable.
You can download the ROM HERE
I've also written a simple manual, you can read it HERE
For playing the few SFX that are currently implemented, I've used GGSound
Let me know what you think, and whether you think it's worth spending more time on it
Recently I've been working on this game, I thought I'd share the results and hopefully get some feedback. It's my second attempt at writing an NES game, so don't get your hopes up It's a simple puzzle game where you have to put mirrors on the board in order to make sure laser beams hit all targets, something like this:
It's a very common concept, but I'm not sure if it's ever been implemented on the NES (has it?).
What I have now is a early "alpha" version or whatever you want to call it - there is 13 levels (4 four being a very simple tutorial), graphics and sound effects suck, and there is no music. But it's playable.
You can download the ROM HERE
I've also written a simple manual, you can read it HERE
For playing the few SFX that are currently implemented, I've used GGSound
Let me know what you think, and whether you think it's worth spending more time on it